Abiboo Studios

«sometimes the planning is just a roadmap to set the initial building blocks for the society to evolve»

Science fiction is in at the moment. In October we’ll be trooping to the cinema to watch the film adaptation of the Dune saga, which is to sci-fi what Lord Of The Rings is to fantasy. The viral Ice Planet Barbarians Kindle novels, an epic romance series about blue alien boyfriends, has been picked up by Penguin Random House. Even on Netflix the new Korean drama Squid Game, which blends together horror and near dystopian sci-fi in a nail-bitingly binge-worthy package, is currently number one in the whole of the UK and worldwide. And in 2054 they are going to start building a sustainable city on Mars.

Oh wait, that one isn’t fiction, it’s actually going to happen. Or at least that’s the aim of ABIBOO Studios who have teamed up with SONet to design Nüwa, one of five cities proposed to be built on the red planet, with the first colonists set to arrive in 2100. Built into the slope of the Martian cliffs near Tempe Mensa, “the steep terrain offers the opportunity to create a vertical city inserted into the rock, protected from radiation and meteorites while having access to indirect sunlight.” The city will be connected via high-speed elevator systems, and everything from schools to farming to indoor parks will be available to the citizens. To get there you will need to spend one to three months on a shuttle and tickets will cost a whopping estimate of $300,000. No need to worry about the return fare though, once you arrive on Mars you will probably be there for good, so it’s certainly not a journey for the faint-hearted. NR Magazine joined ABIBOO founder and chief architect Alfredo Munoz in conversation.

Nüwa is an incredibly exciting project and it has been stated that the things that can be learned during the conception and creation of this city could be applied to issues on Earth. However, is there not a risk that these solutions will never actually be implemented on Earth, especially as there are already solutions to issues here that still haven’t been fully implemented such as renewable energy etc, and the majority of resources will be focused on the space race and cities like Nüwa?

So there’s obviously always a risk of the innovation not being implemented, but there is definitely the opportunity to implement it. And that’s where the learning that we can do by thinking out of the box and implementing it back on Earth is very valuable. Let me give you one very simple example. When we were working on the solution for finding the most efficient way to generate food on Mars, we developed hydroponics technology, which in concept is a technology that allows farming indoors. It’s highly efficient. It has been going on on Earth for a while, but recently it’s become quite common in the US.

It’s not possible to have an animal-based diet on Mars. The reason for that is that they require a lot of space, which obviously on Mars, it’s tricky because we cannot have them all outside in the environment. We need to treat that spaces where animals would be in a similar way that we would treat the spaces for humans, with the right pressure, the right oxygen. This is very expensive to build and very expensive to maintain. So it was not realistic to consider a diet based on animals. The team of life support experts proposed a solution that was mainly based on algae and insects.

When we analyse the area that we needed per person to farm the food that humans would need on Mars, we were talking about a little bit more than 100 meters per person. That means that in 100 meters per person, we were able to generate all the food that future Martians could need. Okay. Now, let’s look at Earth, on average, every person requires 6000 m² for farming. So if you compare a 6000 m² per person versus 100 m² per person, there’s a huge gap. That means that we could use more efficient technology for crops and for farming and we could reevaluate the type of diet that we have on Earth. It can liberate a lot of space on Earth where we can actually plant trees or nature. That could help a lot with climate change.

So, yes, there is always a chance that the technology that’s developed for space will not be implemented on Earth, but sooner or later, if it actually brings value, it will be implemented.

How do you think culture would potentially evolve within these cities on Mars and what might those new culture’s look like and involve? 

So culture is very connected to how we live in the cities. One of the key aspects for us was to create a sense of identity, a sense of belonging. When we designed the city, we were very clear we were not designing a temporal settlement. We were aiming to create a city where people will go and live and die, and have families. So a sense of belonging and identity is critical, and that is part of what we think will drive local culture.

Another thing that I think is very important is the sense of community. So Mars is a very harsh environment. It’s not like Earth, where we change our environment as per our needs. On Mars, we will need to adapt to the environment. So that means that in such a harsh environment, we actually need to rely on each other much more than we do on Earth. On Earth, we used to rely on each other much more. Then as centuries passed and culture changed especially Western culture, we became much more individualistic. But we think that given the harsh environments on Mars, society will have to rely much more on their neighbours.

«We will need to look after our neighbours and our neighbours will need to look after us. If that trust is broken due to the harsh environment and challenging conditions on Mars, everyone might be at risk.»

That has a critical impact on how culture would be, because again, we ambition that culture must be more gregarious, where people will be not so focused on their own self, but also where the sense of community will be even higher than on Earth.

I imagine that there would have to be some kind of like a law enforcement system or some kind of punishment system. How would that work in such a small community to rely on each other?

Definitely, and that’s something very interesting that we still need to explore. We are currently at the state where we conceptualise the main ideas of the city. We are currently developing it from the architectural and engineering point of view, and the schedules that we are talking about are quite large. We might be able to start construction of the city on Mars by 2054, which is almost 35 years from now. So there is a lot of other analysis that needs to be done in conjunction with a multidisciplinary team of experts that might add some of those questions that you are asking.

There is always the risk of somebody not behaving properly and that has to be included in the way that the city functions in the same way that we are thinking about hospitals, the same way we are envisioning a location. It has to be considered what type of law will run on Mars. Maybe this is an organic process. Maybe the first settlers will have to find a way to organise things with some inspiration from some things that work on Earth. But then at some point, the society will have to be self-autonomous over there, and they will make their own decisions.

For this project there were included proposals for economic models, forms of government and dedication systems and the question was asked «Since we have the chance to start over, would life on mars be better than on earth?» However Nüwa will still retain many capitalist elements, “We envision a system that will combine the private sector – we’ll have our own economy and currency that will incentivise entrepreneurship». Why not implement forms of true socialism or communism, as capitalism is already failing us here?

Sure, innovation will be critical. Settling on Mars will require levels of innovation that we are not even used here on from people on Earth. So we are not aiming for the city to have huge differences of wealth. Indeed, we do ambition that people might have more wealth than others, but not the extreme situation that we have here on Earth.

And when we look into the past at communism, humans find a way to look into their own personal interests without looking for the good of people. Right. I live in the US. I appreciate capitalism as a way to encourage innovation, and I think controlled capitalism is something that facilitates innovation. What is not good is that when you have monopolies that take over the market and new entrepreneurs cannot provide the innovation, that is not true capitalism. However, on Mars, we believe that intellectual property and an opportunity to generate value to society should be rewarded through recognition in society and through wealth among others.

But have you not considered creating a society that wouldn’t use money? Because then you would do away with the issues of some people having more and some people having less. Instead, you could come up with other ways to incentivise people to be innovative?

There are a lot of opportunities to continue exploring in this space. So again, we are architects and scientists, but it’s important for us to have people from different fields to add value to the project. We worked with a multidisciplinary group of experts that went from astrobiology, economy, life support systems, planetary design. So we have a very large amount of people, but that was only the first step, right. There will be a lot of opportunities to continue evolving so, going back to what we were talking about, it could be possible.

And definitely, there is something to investigate with that. But we don’t see, at least as of now, the harm of rewarding it through a certain level of wealth, because ambition is part of who we are as a species. We are the human species, wants to strive for a better life and wants to strive for a better thing for themselves and for their community. We ambition that Mars could be a great gateway for the scientific community to be recognised as they deserve. And that is connected again with innovation, connected to culture.

We’ve seen designs for Nüwa but there are also four other sister cities such as Abalos City which would be located at Mars’ north pole and Marineris City in one of the biggest canyons in the solar system. How might the designs of these cities differ from Nüwa?

Yeah, so we did not expand too much yet about the alternative cities but I’m going to explain first why there are many different cities. One is access to resources. In our case, we ambition self-sufficient, sustainable cities on Mars. That means that we are not relying on resources from Earth to operate or build a city, only in the very early phases. The rest will all be constructed from local resources on Mars. There are a lot of resources on Mars but they are in different locations. Therefore, we need to have a small set of settlements to be able to access those resources. Secondly, we must consider safety or resiliency. What happens if there is a problem, an emergency or something that is not expected in one city and everyone is in danger? We need to secure everyone and move them. Somewhere far enough away so they can be safe. And if you combine those two situations, we thought that to create a safe, long-lasting culture and colony on Mars, we needed to split it. And in this particular case, we split into five different cities.

We think that providing an open platform for creating identity is important as well, so different cities will have different cultures Some of them might be very different from each other, and that again connects to the sense of identity. Why do some people like London and others like New York because they are different, right? It’s not only about the culture of the people living there, but also the physical environment that makes room for that culture. It’s all interconnected. So we think that a successful permanent colony on Mars will be divided into different settlements, and all those settlements should have some type of unique identity

As life on Mars would require 10x more energy to support than on earth it has been stated that, even with the aid of technology, life there would involve an intense lifestyle and settlers could be contracted to spend 60-80% of their working lives contributing to the city. One cannot help be reminded of the song The Fine Print by Stupendium, which went viral during the pandemic, that talks about indentured servitude to corporations in space. As the price of a one-way ticket is estimated at $300k and would no doubt require a loan for the majority of people, what would prevent similar such issues from occurring in Nüwa?

So I’m not aware of the reference that you were mentioning. That $300,000 was a very quick estimate to premature to know what will it actually cost? That number was more of an academic level calculation based on today’s numbers. Is moving to Mars going to be easy or cheap? No, but you don’t need to go to Mars. If you don’t want to go to Mars, feel free not to go to Mars. Some people decide to move to very remote areas, and some people prefer to live in a nice, comfortable place in the Mediterranean, it’s is a personal choice, right? We can all choose what we want to do with our lives.  So some people might be more inclined in going to Mars despite the harsh environments.

But it’s going to be an extremely tough life, probably not appropriate for most of the people that live on Earth. Those that want the sense of adventure, the sense of exploring a new frontier in what being human is, and to be pioneers in what is next for the human species. Those are the ones that might be willing to go to Mars and have a very tough life. Again, it’s not easy not only because of the amount of work that will be required.

So again, if somebody wants to go to Mars for a holiday, probably that person is not going to be welcomed by the community because that’s not a person who is going to contribute.

We do ambition again, that the city is owned by the people, not by corporations. Again, there is a lot of room for development on this, but we think it’s important for the citizens to own the city and to own the proceeds associated with potential trade that might happen in the city. Obviously, there would be a lot of trade going back and forth between Earth and Mars.

But yeah, it’s not going to be easy, or cheap, or safe. And it’s not going to be pleasant because the diet is going to change, and the environments that we are building, which we think is amazing and so spectacularly beautiful, but they’re different to what we are used to. We’re not going to see the ocean, or nature, or have the opportunity to walk around without the suit.

«It’s only for certain people in the same way that in the fifteenth century some people were willing to risk their lives to travel west. In America we had the opportunity to explore new frontiers, and that will be only for some people that want to do it.»

I’m curious because you said that if you don’t want to go to Mars you don’t have to. But historically speaking, a lot of settlers and pioneers were people who were forced to go. If you look at Australia, a lot of people who were settled there were often criminals. It was the same with America. So I wonder what kind of people you would imagine would settle on Mars?

In this particular case, we ambition more people with vision, people that have a strong sense of community, a high appreciation for science. Which, again, if you actually look into the background of astronauts, they usually have a very high appreciation for science and for exploration, for adding some contribution to the history of humankind.

But in that particular case of settlers in the past, it was always connected to commerce. If you look at the reason, maybe not in Australia, but in the America the main reason why people were willing to go was commerce. And that’s where we see there is some room for the private sector to add value not only to the scientific community, but also tourism and mining. So there are opportunities that will come, associated with commerce between Earth and Mars, that could support some people to go.

Could a city like Nüwa be built on earth and would it be a viable economically and environmentally sustainable alternative to cities we have at the moment? 

Yeah, so some aspects could be implemented on Earth. One of the critical characteristics of Nüwa is that is in a vertical cliff. One of the reasons for it is to compensate for the pressure, because the pressure outside on Mars is very low but we wouldn’t need to do that on Earth. Radiation protection is also very important, but here on Earth, we don’t have that problem.

The magnetism on Earth protects us from that radiation. But we see problems with climate change, with temperature rising. In some areas, the temperature is becoming so high and that’s going to continue to increase, so living on the surface might become very complicated in the future. So we do see some room to implement some of the solutions that we will implement on Mars. In that case, as of now, we are working on building a small version of the solutions on Mars in extreme environments on Earth.

So you build a small building in order to learn from it, to adapt, and change things as needed in order to be able to modify whatever is required. So you can continue improving the solution. So that is something we are currently working on. So we ambition building some parts of the Nüwa city here as a way to achieve an additional level of research and development. Also with the possibility of adding tourism, the scientific community could come and start experiencing on a very small scale how society could operate on Mars.

The interior living spaces are obviously quite uniform and modern in design. However, it has also been mentioned that maintaining the good mental health of the people within these cities is imperative. As humans find expressing individuality important would there be scope to customise their living spaces or would that require too many resources? The same goes for fashion and other things like that?

Definitely, that’s a very important point. And we are currently working on that aspect. We do ambition customisation. That is very important again, to the sense of identity. We want to feel a sense of belonging, but we also want to feel that we are not one among many.  We have our own personal taste that has to be respected.

Similar to how we do co-living here on Earth or when you go to a dorm. You have private areas that are small, but you can customise a lot in your own space. Then all the common areas are public where you incentivise the social aspect of the community and where you have much more space to enjoy than in your private space.

Also with fashion, we are now working on the next round of designs where we are thinking about how fashion could be. If you wait a few months, you will have more opportunities to see how things are coming together.

What other ways do you think people will be able to express their identities within the cities?

Arts. We are giving a lot of importance to that. We think that self-expression will be an essential aspect of society on Mars. Again, the advantage here is that Mars is not going to be in isolation. It takes 20 minutes to communicate between Earth and Mars, so there will be a lot of communication and interaction between the Martians and the people living on Earth. Right. So there will be a lot of room for again transfer of ideas because life on Mars will be so different, people on Earth can learn a lot from the experiences that Martians will have.

The use of AI and robotic technology will be integral to life on Mars, however, have you considered how people’s relationships with AI and robots might have changed in the future and how that might affect cities like Nüwa? 

Definitely. We are working a lot on the next wave. I was telling you that in a few months you will be able to see the next round of exciting solutions for colonies on Mars that we are working on. And this question that you are raising is very connected to that.

«We see that AI and robotics will be essential for the survival of Mars, and therefore the relationship with humans will evolve. To consider robots not so much as tools, but as an emotional beings that we relate to.»

In Japan is very common that they don’t see robots as objects as we do in the West but instead see a type of soul associated with the robots. And we envision that not only on Mars, but in the near future. The relationship between artificial intelligence and humans is going to evolve or transcend from a pure tool to an emotional connection. I mean, the movie Her is a fun example. As we will not be able to have many animals on Mars robots could become the next type of pet where we have a very close emotional attachment.

I imagine because it’s like such a harsh environment, having that companionship would be essential for the good mental health of the people there.

Definitely. We think that the tools that robots will provide will not only be rational, they can also be emotional. And the communication with Earth as well. Again, remember that we are talking about the hyper-connectivity among the citizens on Mars and with the citizens on Earth as well.

Do you envision people being able to control the robot from different cities as a sort of way of online dating?

That’s again is something we might need to see what happens organically. Sometimes we can’t plan. As architects, we are good at planning, but sometimes the planning is just a roadmap to set the initial building blocks for the society to evolve. The local architects, the local politicians, the local engineers and the local artist will have to find their own way to live. That’s the beautiful part, right? To leave it so open. That allows for innovation locally. And that rounds up our conversation about how important innovation is going to be for the future Martians.

Credits

Images · ABIBOO STUDIO
https://abiboo.com/

Ludwig Godefroy

«the relationship with the emotions you will feel in a space is the very essence of a project»

Raw concrete, old brick and pale gravel glow under the golden light of the sun in Mérida, the capital city of Mexico’s Yucatán state, which is considered as the centre of indigenous Mayan civilisation. When designing Casa Mérida, architect Ludwig Godefroy asked the question «How is it possible to build architecture that reflects and considers the Yucatán identity, to make this house belong to its territory? In other words, how could this house be Mayan?” Inside the decor is as simple as the outside, with wood, stone, and pops of blue which mirrors the turquoise swimming pool at the back of the property.

The site itself has rather odd proportions for a house, it’s only eight meters wide and eighty meters long, resembling a road or pathway more than a traditional plot of land than a home. However, Godefroy has turned this to his advantage, inserting open patios between the buildings to create traditional airflow cooling concepts in a city which is known for its extreme climate and high temperatures. He also references a Sacbé, which is the name for the ancient Mayan road system which would connect the indigenous people’s of the land. “Those straight lines used to connect all together the different elements, temples, plazas, pyramids and cenotes of a Mayan city; sacred ways which could even go from one site to another along a few hundred kilometres.” NR Magazine joins the artist in conversation.

How do you think cultural identity influences design and architecture?

Definitely, it does according to my way of thinking. I always look around me and since I arrived in Mexico, it’s been now 14 years, my architecture changed, became heavier, made out of concrete, stone and tropical wood. Mexico changed my way of designing, I started to look at prehispanic architecture and mixed it with my personal taste, the bunkers from Normandy (where I was born), my European education and background working with OMA and Enric Miralles / Benedetta Tagliabue.

But now, I definitely consider myself a Mexican architect and not a French or European architect anymore. Mexico is the country where I live, it’s my inspiration, and it’s made out of Mexican references and Mexican moments of life. The way I’m building right now is also Mexican, more handcrafted and less industrialised, always integrating locals knowledge and details coming from Mexican vernacular architecture and ways of building it.

My architecture became a bunker from Normandy on the outside, protecting my personal Mexican pyramid on the inside, both connected by the use of vernacular simplicity; vernacular simplicity from my fisherman village in Normandy being, in a way very, close to the vernacular simplicity of the Mexican countryside where I build.

Do you think there is much to learn about sustainability from indigenous’s cultures like the Mayans and which of these methods were used when building Casa Mérida?

It’s a very complicated question, the context of our lives radically changed, and the globalisation as well. But definitely, our relation with nature is the one that suffered the most. I don’t think we have to feel ashamed of building, I mean I’m an architect and it’s my job, but probably what I’ve learned from indigenous cultures and, in my case, more specifically from pre-hispanic civilisation legacy is: what do we want to feel inside of our buildings, how can the atmosphere of my architecture can remain sacred and sensitive?

According to my thinking, the relationship with the emotions you will feel in a space is the very essence of a project, which means once you created emotions in architecture, you don’t need much more. You can naturally step back to more simple architectural elements, made out of simple but massive materials, with the ability to get old instead of getting damaged by time. I want to run away from the “everything throwaway mentality” of our modern society, getting rid of the unnecessary, creating timeless spaces which will slowly change under the action of time, ageing being part of the architecture, an architecture which will get covered by a new coat of materiality: “the patina of time”.

Are there any new technologies in architecture that you are particularly excited about?

Not at all. I really love technology, I need the internet non-stop, computers and smartphones but I still remain a peasant. I was born in Normandy, in a fisherman’s village and I still like what’s most simple in life. I still like to push and pull a switch to turn on and off the light, I don’t need my fridge to tell me what to buy, and I still like to open the curtains myself in the morning. I like the wind, I like the light, I like the heat, I don’t need much technology around me, only music. I enjoy waking up in the morning to prepare a nice black expresso coffee and go to my garden to observe the plants, the trees, the birds and the lizards; it’s my process to start working on my projects every day, contemplation.

Rising temperatures are becoming an increasingly huge issue and you designed Casa Mérida specifically to combat high temperatures without having to use AC. Do you think housing around the world will begin to implement techniques like these in the future or will the majority continue to rely on AC?

No, I don’t think so!  I also understand there are parts of the world where it’s almost impossible to survive without AC, and Mérida, Yucatán is one of those. Casa Mérida is a house designed for pleasure, it’s a vacation house, it’s easier than a main residence, or an office space. I made a project based on natural crossed ventilation to avoid the use of AC, thinking if you offer the option to live in a well-ventilated space, maybe you’ll help people change their minds.

My vision of architecture focuses on changing people habits, rather than looking for technological improvements, towards a more simple way of living with fewer necessities, to minimise our impact on the ecology of our planet. It’s basically what vernacular architecture does and always has done, I’m not inventing anything, but just trying to go back to basics.

You kept elements of the old house including the front facade and the old buildings ‘bones’. Do you think this kind of perseveration is vital when modernising homes like this one?

Yes, I love it. I always think you belong to a permanent work in progress. There were people before you on the construction site you’re working on, and there will be people after you. I see architecture as a palimpsest, when you clean up the lamb parchment, the previous story will never vanish 100%. There is always something remaining from the past story in the back of the new story you are writing on top of your palimpsest.

You have stated that Casa Mérida reflects Yucatán identity, in what specific ways does it do so?

I always design my architecture as a peasant would. I always draw short structures, using short beams, between 4 to 5 meters long; dimensions I know any mason in the world is able to build without any specialised skills. I know this way everything will be local, starting with the workers. A house in Yucatán has to be built by people from Yucatán, It´s for me the first step to start belonging. I want my architecture to respond to local techniques, the stone, the wood I use will always change according to the region where I am building. As I said before, my architecture is always playing with temples and pyramids references. In the case of Casa Mérida, the house is organised along a Sacbé ”white way”, the Mayan roads that used to connect temples and pyramids together, ending in the swimming pool which looks like a concrete cenote.

Blue textiles have been used to mirror the house’s swimming pool which is inspired by cenotes. This reminded me of David Hockey’s swimming pool series, is there any connection or inspiration there?

To be honest no, but I really like the idea! Hockney’s work is beautiful, and I like the way it’s simple, almost naive sometimes, it matches with my architecture I guess.

What challenges did you face whilst working on this project and how did you overcome them?

I would say the concrete. Mérida is not a place where people are used to rough concrete. Rough concrete is something more common in Oaxaca state or Mexico City. So we had to learn together with the constructor in charge, explaining to the workers what we wanted to reach. For a mason rough concrete is unfinished, they don’t catch the beauty of it at the beginning. We had to explain it to them.

But definitely, our concrete is not perfect, This is part of something I totally accept, having un-perfect concrete, trying to get better and better during the process of building. Accident is part of my aesthetic, I always tell my clients to stop looking at Tadao Ando, we won’t make a Japanese concrete, we will make a Mexican concrete, rougher than the Japanese one, A perfectly un-perfect concrete.

What advice would you give to young creatives who are interested in architecture?

Don’t buy books and magazines on contemporary architecture. Only buy books and magazines that were published up until the 80s. This way, with those references, you won’t be tempted to literally copy them, you will have to reinterpret them, so this way you will make them yours.

Are you working on any projects at the moment and do you have any plans for the future?

Yes, right now I’m finishing three houses, one outside Mexico City, one in Puerto Escondido Oaxaca and another one in Mérida Yucatán. I have also one hotel under construction in Puerto Escondido Oaxaca. I’m about to break ground for a new house in Mérida Yucatán, a house/Airbnb hotel close to Huatulco Oaxaca, and another house/Airbnb hotel in Roca Blanca Oaxaca. Meanwhile, we are working on three new projects in the conceptual phase in the office.

TeamLab

«We human beings have emotions and we also have something we can’t explain with words – it’s cool, it’s beautiful and it’s fun»

Brightly coloured flora paints itself across the heads of gallery visitors while children, and sometimes adults, chase otherworldly fauna as they dance across the walls of the space. You might walk into one room and find yourself knee-deep in water, projections of vibrant carp swimming around your legs. Walk into another and you are surrounded by green lily pads, some as tall as your head. One thing for sure is nothing is ever the same, and you never quite know what you can expect to find in each room, in each exhibition.

Make no mistake, while teamLab was first formed in Japan in 2001 by Toshiyuki Inoko and a group of his friends, it is now an international art collective made up of “an interdisciplinary group of various specialists such as artists, programmers, engineers, CG animators, mathematicians and architects whose collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world.”

Transcending boundaries is a key concept for teamLab as it states that “in order to understand the world around them, people separate it into independent entities with perceived boundaries between them.” Digital technology allows people to express themselves creatively in a way that is free from physical constraint and the boundary between the viewer and artwork can become blurred. NR Magazine joined teamLab in conversation.

Do you consider teamLab’s work as a form of therapy and a way for visitors to navigate the collective trauma of living in a post-capitalist society that imposes a number of boundaries on us?

A: We are not sure what our output is classified as – we only seek to create what we believe in, regardless of the genre it turns out to be.

Art is something we can’t explain with words and history will decide whether our output qualifies as art. If we can change people’s minds, then it’s art. Art raises questions and design provides answers. We human beings have emotions and we also have something we can’t explain with words – it’s cool, it’s beautiful and it’s fun. What our exhibitions do is underpin the impossibility to “have.” None of our visitors can own the artworks: they can’t “have” but they can “be” (following Shakespeare’s immortal quote, “To be or not to be”). Today’s society drives us to “have” which imposes limits and division. This simple structure of capitalism binds us, but the internet and the digital world beyond have no limitations. At the same time, you don’t technically own anything on Google or Facebook, but you are part of the community. Therefore, you can’t “have” but you can “be.” Our artwork is shared the same way. We wanted to make something that will reach people’s hearts.

teamLab encourages visitors to interact with the artworks and capture their experiences for social media. However, do you think there is a danger of people focusing too much on getting the ‘perfect shot’ and not truly experiencing the work?

A: We don’t “encourage” people to use social media.

But at the same time, we think that the act of expressing oneself is not a bad thing.

Shooting photos or videos and even sharing those with people all over the world is also one mode of self expression, right?

It is a natural human desire to share emotions or something that is moving and inspiring. However, the “experience” cannot be cut out.

Through smartphones or TVs, people can understand only with their heads. Knowledge may be gained, but the sense of values and perceptions cannot be changed or broadened. Only through the actual, physical experience of the world or artworks, people can start to recognise things differently. Even if people look at teamLab’s works on Instagram, their values will not be broadened.

teamLab wants to continue creating experiences that cannot be shared with just photos or videos.

Our interest is not the technology itself, but instead, we’re trying to explore the concept of “digital» and how it can enhance art.

Most of the Silicon Valley-originated technology is an extension of someone’s mind. Facebook, Twitter, these digital domains see the “self” as the principle. These are meant to be used personally.

What teamLab wants to do is to enhance the physical space itself using art. It doesn’t necessarily have to be yourself that intervenes with it. It can be other people or a group of people that vaguely includes you. And instead of a personal use, we want to make it usable by multiple people.

By digitising the space, we can indirectly change the relationships between people inside. If the presence of others can trigger the space to change, they’d become a part of the artwork. And if that change is beautiful, the presence of others can be something beautiful as well. By connecting digital technology and art, we think the presence of others can be made more positive.

How has the pandemic affected the collective and has it changed how teamLab approaches exhibiting art?

A: Right now, we are isolated due to our fear of the virus. But in order to overcome that, whether you are in lockdown or not, we hope to encourage you to realise that there never are and never were boundaries, that we are connected to the world just by existing in it, and that we don’t have to try to connect with others by rejecting them.

The fact that we can connect with each other, regardless of where we live or anything else, is a message that affirms human existence from the ground up. We would be happy if humans could accidentally connect with others and derive positive value from that.

Humanity has faced many problems over its history, but we do not believe that these problems have ever been solved by division.

The birth of civilised nations and the spread of infectious diseases were both the result of globalisation and the loss of world boundaries, but humanity has solved this problem not by dividing people, but by working together to develop drugs and vaccines, advance medical technology, and improve sanitation.

We believe that people need to remember the benefits of history and science because if we only look superficially at the immediate events of the current coronavirus pandemic, we promote emotional division.

Art and culture have expanded humanity’s «standards of beauty.» Art presents a new standard of beauty that has changed the way people see the world and, to put it plainly, has allowed them to see flowers as beautiful. teamLab’s artworks are also designed to help people experience the beauty of a world without boundaries and the beauty of anti-division.

Humans are driven by beauty. Corporate organisations seem to be driven by logic and language, but when we look at individuals, they often determine their actions based on their sense of beauty. For example, a person’s choice of a profession is heavily influenced by aesthetics, not rationality. The way in which «standards of beauty» are applied changes a person.

Everything in the world is built on a borderless, interconnected continuity. We believe that human beings should be celebrated for being connected to others and to the world and that experiencing a “world without boundaries» can change our values and behaviours and help us to move humanity in a positive direction.

This is a fundamental affirmation of human life.

We have created an artwork that allows people to experience being connected to others and the world, even in the comfort of their homes. Flowers Bombing Home is an artwork that transforms the television in your home into an artwork. The novel coronavirus has forced the world to become more isolated, causing people to become confined to their homes. This project was created to help us realise that our existence is connected to the world and to celebrate the fact that the world is connected.

However, as we mentioned, we believe that our art is meant to be experienced in person in a shared, physical space. So as the world opens up again, we are excited to welcome visitors back into our exhibitions, where they can explore the continuity of life and time.

Are there any new technologies that teamLab is particularly excited about and is planning on incorporating into the artwork?

A: Technology is just a tool, like paint.

Although it’s a tool, it does greatly affect the creation, just like how the Western landscape painting developed because it became possible to bring paints outdoors.

What really makes teamLab unique is not the technological advancement, but rather the fact that teamLab has become able to do truly massive art projects simultaneously worldwide in-house at a high speed – to the extent that no one has been able to do before.

We could say that technology is the core of our work, but it is not the most important part. It is still just a material or a tool for creating art.

We have been creating art using digital technology since the year 2001 with the aim of changing people’s values and contributing to societal progress. Although we initially had no idea where we could exhibit our art or how we could support the team financially, we also strongly believed in and were genuinely interested in the power of digital technology and creativity. We wanted to keep creating new things regardless of genre limitations, and we did.

Digital technology allows artistic expression to be released from the material world, gaining the ability to change form freely. The environments where viewers and artworks are placed together allow us to decide how to express those changes.

In art installations with the viewers on one side and interactive artworks on the other, the artworks themselves undergo changes caused by the presence and behaviour of the viewers. This has the effect of blurring the boundary lines between the two sides. The viewers actually become part of the artworks themselves. The relationship between the artwork and the individual then becomes a relationship between the artwork and the group. Whether or not another viewer was present within that space five minutes before, or the particular behaviour exhibited by the person next to you, suddenly becomes an element of great importance. At the very least, compared to traditional art viewing, people will become more aware of those around them. Art now has the ability to influence the relationship between the people standing in front of the artworks.

You have created an interactive at-home art installation, that people can access around the world, can you tell us more about that work?

A: The novel coronavirus has forced the world to become more isolated, causing people to become confined to their homes. This project was created to help us realise that our existence is connected to the world and to celebrate the fact that the world is connected.

The television in your home becomes art. Watch at home, participate at home, and connect with the world. People from around the world draw flowers, creating a single artwork that blooms in homes around the world.

Draw a flower on a piece of paper, your smartphone, or computer, and upload it. The flowers you draw and the flowers drawn by others bloom and scatter in real time on the YouTube Live Stream. If you connect your home television to YouTube, your television turns into art. As the petals scatter, the various flowers form a single new artwork together.

When a new flower is born, the name of the town where the flower was drawn is shown.

You can also download Your Flower Art, which combines the flowers you draw with those drawn by people around the world.

The flowers that people draw around the world will bloom until the end of the coronavirus. When the coronavirus ends, they will bloom and scatter all at once in various places all over the world. And, in the future, perhaps the flowers will continue to bloom forever as an artwork for people to remember this era.

It is stated that teamLabs work fuses together art and science but can you ever really have one without the other?

A: We have always liked science and art. We want to know the world, want to know humans, and want to know what the world is for humans.

Science raises the resolution of the world. When humans want to know the world, they recognise it by separating things. In order to understand the phenomena of this world, people separate things one after another.

For example, the universe and the earth are continuous, however, humans recognise the earth by separating it from the universe. To understand the forest, humans break it down into trees, separating the tree from the whole. Humans then cut the tree into cells to recognise the tree, cut the cells into molecules to recognise the cells, and cut the molecules into atoms to understand the molecules, and so on. That is science, and that is how science increases the resolution of the world.

But in the end, no matter how much humans divide things into pieces, they cannot understand the entirety. Even though what people really want to know is the world, the more they separate, the farther they become from the overall perception.

Humans, if left alone, recognise what is essentially continuous as separate and independent. Everything exists in a long, fragile yet miraculous continuity over an extremely long period of time, but human beings cannot recognise it without separating it into parts. People try to grasp the entirety by making each thing separate and independent.

Even though we are nothing but part of the world, we feel as if there is a boundary between the world and ourselves, as if we are living independently. We have always been interested in finding out why humans feel this way.

The continuity of life and death has been repeated for more than 4 billion years. However, for humans, even 100 years ago is a fictional world. I was interested in why humans have this perception.

How can we go beyond the boundaries of recognition? Through art, we wanted to transcend the boundaries of our own recognition. We wanted to transcend human characteristics or tendencies in order to recognise the continuity.

Art is a search for what the world is for humans. Art expands and enhances “beauty.” Art has changed the way people perceive the world.

Groups move by logic, but individuals decide their actions by beauty. Individuals’ behaviours are determined not by rationality but by aesthetics. In other words, “beauty” is the fundamental root of human behaviour. Art expands the notion of “beauty”. Art is what expands people’s aesthetics, that is, changes people’s behaviour.

It may be the whole world or only a part of the entirety, but it is art that captures and expresses it without dividing it. Art is a process to approach the whole. And by sharing it with others, the way people perceive the world changes. Through the enjoyment of art, the notion of “beautiful” expands and spreads, which in turn changes people’s perceptions of the world.

Everything exists in a long, fragile yet miraculous continuity over an extremely long period of time. teamLab’s exhibitions aim to create an experience through which visitors recognise this continuity itself as beautiful, hence changing or increasing the way humans perceive the world.

So we can say that there is no boundary between science and art in our activity. Both of them are ways in which to recognise the world, and both are important to our aim.

Is there a specific teamLab work that stands out from the rest and if so why?

A: Our most recent works often stand out because our output is a result of accumulated knowledge and experiences.

But of our many exhibitions worldwide, one that holds a special place in our hearts is the annual outdoor exhibition teamLab: A Forest Where Gods Live in Mifuneyama Rakuen in Kyushu.

The 500,000 square meter Mifuneyama Rakuen Park was created in 1845, during the end of the Edo period. Sitting on the borderline of the park is the famous 3,000-year-old sacred Okusu tree of Takeo Shrine. Also in the heart of the garden is another 300-year-old sacred tree. Knowing the significance of this, our forebears turned a portion of this forest into a garden, utilising the trees of the natural forest. The border between the garden and the wild forest is ambiguous, and when wandering through the garden, before they know it, people will find themselves entering the woods and animal trails. Enshrined in the forest is the Inari Daimyojin deity surrounded by a collection of boulders almost supernatural in their formation. 1,300 years ago, the famous priest Gyoki came to Mifuneyama and carved 500 Arhats. Within the forest caves, there are Buddha Figures that Gyoki directly carved into the rock face that still remain today.

The forest, rocks, and caves of Mifuneyama Rakuen have formed over a long time, and people in every age have sought meaning in them over the millennia. The park that we know today sits on top of this history. It is the ongoing relationship between nature and humans that has made the border between the forest and garden ambiguous, keeping this cultural heritage beautiful and pleasing.

Lost in nature, where the boundaries between man-made gardens and forests are unclear, we are able to feel like we exist in a continuous, borderless relationship between nature and humans. It is for this reason that teamLab decided to create an exhibition in this vast, labyrinthine space so that people will become lost and immersed in the exhibition and in nature.

We exist as a part of an eternal continuity of life and death, a process that has been continuing for an overwhelmingly long time. It is hard for us, however, to sense this in our everyday lives, perhaps because humans cannot easily conceptualise time for periods longer than their own lives. There is a boundary in our understanding of the continuity of time.

When exploring the forest, the shapes of the giant rocks, caves, and the forest allow us to better perceive and understand that overwhelmingly long time over which it all was formed. These forms can transcend the boundaries of our understanding of the continuity of time.

teamLab’s project, Digitized Nature, explores how nature can become art. The concept of the project is that non-material digital technology can turn nature into art without harming it.

These artworks explore how the forms of the forest and garden can be used as they are to create artworks that make it possible to create a place where we can transcend the boundary in our understanding of the continuity of time and feel the long, long continuity of life. Even in the present day, we can experiment with expressing this “Continuous Life” and continue to accumulate meaning in Mifuneyama Rakuen.

Have you found that digital interactive work has become more popular in recent years and if so why do you think that is the case?

A: To be honest, we do not know.

All we can say is that teamLab believes digital technology can expand art and that art made in this way can create new relationships between people.

Digital technology enables complex detail and freedom for change. Before people started accepting digital technology, information and artistic expression had to be presented in some physical form. Creative expression has existed through static media for most of human history, often using physical objects such as canvas and paint. The advent of digital technology allows human expression to become free from these physical constraints, enabling it to exist independently and evolve freely.

No longer limited to physical media, digital technology has made it possible for artworks to expand physically. Since art created using digital technology can easily expand, it provides us with a greater degree of autonomy within the space. We are now able to manipulate and use much larger spaces, and viewers are able to experience the artwork more directly.

The characteristics of digital technology allow artworks to express the capacity for change much more freely. Viewers, in interaction with their environment, can instigate perpetual change in an artwork. Through an interactive relationship between the viewers and the artwork, viewers become an intrinsic part of that artwork.

In interactive artworks that teamLab creates, because viewers’ movement or even their presence transforms the artwork, the boundaries between the work and viewers become ambiguous. Viewers become a part of the work. This changes the relationship between an artwork and an individual into a relationship between an artwork and a group of individuals. A viewer who was present 5 minutes ago, or how the person next to you is behaving now, suddenly becomes important. Unlike a viewer who stands in front of a conventional painting, a viewer immersed in an interactive artwork becomes more aware of other people’s presence.

Unlike a physical painting on a canvas, the non-material digital technology can liberate art from the physical. Furthermore, because of its ability to transform itself freely, it can transcend boundaries. By using such digital technology, we believe art can expand the beautiful. And by making interactive art, you and others’ presence becomes an element to transform an artwork, hence creating a new relationship between people within the same space. By applying such art to the unique environment, we wanted to create a space where you can feel that you are connected with other people in the world.

All we do is create what we believe in – our hope is that our output reaches people’s hearts and changes their ways of thinking or behaviour. Popularity is just a byproduct of that. We never consider popularity when working, all we focus on is creating something we believe in.

What advice do you have for young creatives who are interested in working with digital and interactive works?

A: teamLab was started by a group of friends who simply enjoyed spending time together, and it has continued to grow and change. If you only think in practical terms, logically, you will fail. It is good to start with the things you enjoy in life.

We aim to create artworks and experiences that allow people to experience the beauty of the world with their hearts and their bodies. In the 20th century, we were taught to only understand the world through our “heads,” but it is important to experience things with our hearts and our bodies. Do not think you can understand the world just through the internet.

Is teamLab working on anything at the moment and what plans does the collective have for the future?

A: You can find the information about upcoming exhibitions worldwide on our website – please check there for the latest updates!

Credits

Images · teamLAB
https://www.teamlab.art/

Sophie Hicks

«Architecture appears to be moving towards helping human beings live, work and experience their lives better. And if that means the building looks like shit, then so be it!»

While still a student at the Architectural Association, Sophie Hicks founded her London-based architecture firm in 1990. The practice started out designing private housing, and by leveraging her insider insight, it is safe to say that Sophie Hicks has become one of fashion’s favourite architects, with her firm designing stores for the likes of Acne Studios, Chloé, Yohji Yamamoto and more.

Hicks became a chartered architect in 1994, prior to which she worked as a fashion editor for Vogue and for the iconic designer, Azzedine Alaïa. Hicks’s relentless efficiency has allowed her to lead her practice with extensive experience in the fashion world. Particularly strong on design, her approach is both conceptual and practical, and is highly attuned to the zeitgeist.

Outside of her fashion clients, Hicks’s residential projects embody the spirit of their surroundings, and champion honesty and boldness of materials. Subtle yet meticulously considered details are typical of Hicks’s architecture, which is best characterised by her discreet, restrained and durable ways of working.

NR Magazine speaks with Hicks about the ins and outs of her career, and to learn more about what distinguishes her identity as an architect.

What inspired you to change career path from fashion to architecture? 

I think it two things, really. I was very excited about being in the fashion world. From the age of about 17, when I entered it, it was very exciting. I enjoyed being a stylist and identifying new trends and fashions, creating pictures, and putting teams together, but I got to a point where I saw the fashion cycle coming full circle with the types of images and models coming out, and I was only about 26. I felt that it was too soon for me to be getting stuck into a cycle. I didn’t want to be part of a world that was going around in circles.

What I really wanted to do was to be creative and to create something myself. With photography and styling photographs, you are in effect, being creative but you’re putting together teams like a director. You’re grabbing clothes, putting together teams of photographers, models, hair, makeup and inventing a story, but you’re not actually taking the photograph or designing the clothes. I’d always been interested in architecture ever since I was a teenager, and I just decided to completely change paths and see if I could be an architect and create things myself that would affect how people experience the world.

Was that scary? The fashion world is such a dynamic and intimidating place to work in. Was it a shock moving into the world of architecture? 

Yes. I quite like having new and different experiences, and I quite like taking risks. Towards the end of my fashion career, I was working for Azzedine Alaïa doing a set of photographs with him of his previous collections from the start until that point in the mid-80s. We were recording all his collections for a book that he eventually bought out. So I was dressed top to toe in Alaïa – the tailored pieces, not the slinky ones, but I was pretty sharply dressed. I’ve never been so smart since.  I swanned up to the Architectural Association for an interview looking like something they’d never really seen before.

They asked to see my portfolio, and I told them I didn’t have one, only my fashion sketches. In those days at fashion shows, you weren’t allowed to photograph the clothes because they were kept embargoed until they actually got into the shops, so if you were an editor, you sat there sketching in your notebooks. You had to sketch extremely quickly because the models would come by quite fast. I showed them these books, and I was sitting there in a black tailored double-breasted suit – I think they just thought I was mad. I heard afterwards that they really didn’t think I would stick it, but they didn’t realise that if I decide to do something, I do it.

But they offered me a place, and on day one, I knew I shouldn’t walk in there all dressed up, so I decided to go completely under the radar and became unnoticeable. You had to absorb yourself and become a chameleon. It was about the second term, when someone turned to me and asked, ‘You’re not that Sophie Hicks who used to be the fashion editor at Vogue, are you?’ and I said, ‘well, yes, I am actually.’ and she said, ‘why do you look like that then?’ it was all quite amusing. I just really enjoyed drawing and making things. We did a lot of work in the workshops – we would weld, cut, saw, and make models. I loved all of that. We did a lot of expressive drawings, which were pre-computer, and I’m not a good drawer by hand, so I’d make a lot with clay, plaster, carving, printing, and etching etc.

We would talk a lot about our ideas. And the Architectural Association is brilliant at teaching design, and brilliant at teaching you how to think. I’m an external examiner there now, which I’ve been doing for the last four years, and it’s amazing how they get their students to think – to a level that I don’t think you get in other schools.

It’s a bit like if you were thinking about conceptual art, I suppose. Thinking about what the concept is, what the meaning behind it is and why you’re doing it. Absolutely everything needs an explanation when you design, and it’s got nothing to do with aesthetics until you know why you’re doing it, then the aesthetics happen naturally. Of course, some people do their aesthetics better than others – some people have an elegance, and some people don’t. But if there isn’t a reason behind why you’re doing something, then I don’t think it’s very meaningful.

I’ve always thought that film directors have a very interesting job, with the way they approach a project and how they set up a team and choosing all the people who are going to gel as unit. It was Grace Coddington who taught me how to set up a team when you’re doing a fashion shoot. The psychology of a group is incredibly important. I took that kind of thinking with me to the world of architecture: thinking broadly, out of the box and about how to set up an architectural project in a way that is more likely to be successful.

What inspiration do you draw from other engineers and architects – particularly with Félix Candela and Paulo Mendes da Rocha? 

They worked brilliantly with concrete. Recently, I’ve used quite a bit of concrete in buildings I’ve made. I think Félix Candela was probably the most brilliant user of concrete who has ever lived. He mathematically worked out how to create very thin, reinforced concrete shells that were very elegant and incredibly clever. And if you can do something very clever, why wouldn’t you? He also did this because he was designing quite simple structures like bus shelters and churches for communities in Mexico. The budgets were very tight, and I believe he even designed some churches without windows. Because of this low budget, he used less concrete, so the building was less expensive. Because of that, he designed these extraordinary floating canopies and canopy rooves, where the geometry is really his invention. His brilliance as an engineer allowed him to do that. There are some wonderful photographs of this, one in particular which has workman standing on top of this mushroom-like roof. It’s about 10 or 15 metres high and incredibly thin. It’s just a brilliant demonstration of history.

Paulo Mendes da Rocha’s buildings in and around Sao Paolo have an incredible force to them. They’re raw and feel very dynamic, as they have so much embodied energy, in that they are incredibly still. The thing about him which I find very interesting, and which I feel reassured by, is when when I hear about architects of his stature that did what I do, which is having an office of one. An architect of his stature, you would expect to have an office of quite a lot of people, but he maintained a very small office. I’ve never had a big office – I’ve had an office of about 10 people perhaps, and I found that I wasn’t properly designing myself. I was spending too much time looking after other people and checking their work.

Everything froze with the crash in 2008, and I felt like I really needed to get back to basics. What I really wanted to do was design buildings, and what I really wanted to do was actually be the one doing the designing, not passing it down. I’ve got the most brilliant kind of situation now, where I work very closely with my colleague Tom Hopes, and we work very well together. He’s very strong on construction, and I’m very strong on design. He’s teaching me construction and I’m teaching him design – we do both and understand both sides. My aspiration would be to continue to work in this way, and to continue to work in the way that Mendes da Rocha worked. That involved only bringing in other team members for a project when you need to, so you don’t have everyone in the office all the time.

The most recent building I did was a house in Northamptonshire, and it was a reasonably big team. We did all the drawings here, with about 10 or so people, but it worked very well because the quality of the design and the detail was that bit higher. We work very closely as a team and get much better results, I feel. But it’s an unusual way to work, so I’m always encouraged when I read that someone like him created really interesting buildings with that same process.

What do you value most about a living space?

That it’s really comfortable, and not just literally. It’s important that you feel relaxed, calm, and able to be yourself in and around it. The word ‘comfortable’ might have the wrong connotations because it makes you think about sitting on squishy chairs, but it’s not that. It’s a kind of feeling – feeling yourself.

When I design for other people, I want to find out what makes them feel right. If I’m designing a house for somebody, I want to know everything about how they live, how they behave, what makes them feel comfortable, and what kind of impression they want that building to embody. With the house that I designed for my daughter recently, which is called House Between Two Lakes, it was really important to her that it wasn’t a show-off-y house. She didn’t want a flashy house. She didn’t want a house that was obtrusive. She wanted something that was the opposite of a designed house, which is why we made something that sat very gently in the landscape, and that is very streamlined.

As the theme of this issue is identity, I thought it would be interesting to know if you’ve ever had kind of ‘identity crisis’ with a project?   

That’s a difficult one, because architectural projects are very long and very complicated, and they involve an awful lot of solving problems. These problems might be thrown up by the environment or by the building problems that crop up during construction. If you’re working on a project where you’re solving problems, an identity crisis is less common.

There’s initial design that you tend not to go forward with until you’ve got the concept sorted out. Projects don’t go ahead if you can’t get that right. It’s a difficult question for me to answer. I know it sounds as if I’m not admitting to self-doubt, but that’s not it. As an architect, you’re a servant of the client, so you need to understand what they’re all about. If you don’t understand what they’re all about, the project tends not to go forward. If you are trying to understand what they’re all about, you carry on until you reach a point of agreement, and during that process, there are often moments where you doubt if you’re ever going to get there. There are multiple points in time where I would be searching for the solution that would embody the character or the ethos of a brand, or the character of the person or thing that they want to embody in the building. It might be some sort of feelings or atmosphere, and I might be struggling to understand what they really mean. And even when I do understand, I have to then find a way of translating that into a built form.

There is a kind of lightbulb moment when you get it right. It happened with the Chloé shop early on for Phoebe Philo. I was struggling with what to do for this luxurious brand, and for its new, young, dynamic designer. She’s got great ideas and a contemporary way of looking at things. At the end of the day, it’s a Paris luxury house, and had stores on fancy shopping streets. I thought about what we could do to bring the spirit of that young designer into the shop environment in a way that would feel how I think she feels about her designs. I really thought we weren’t going to get there. I really didn’t know what I was going to be able to suggest, and then suddenly, we had riots in Bond Street. There were some demonstrations, and the shop fronts were boarded up, and that was my lightbulb moment. We used railing and raw plywood like you would use to protect your front window. We put that inside the shop and used it as the finish for the walls. There’s a real beauty to basic plywood. Not fancy plywood and beautiful veneer, just the bog-standard shuttering with lots of faults in it. I wanted to bring that into this luxury space and offset it with the pink marble and gold-plated metal fittings that Phoebe was working on. We gave it a kind of spin that would tell the kinds of rich women who are going to come into shop, that there’s something else going on here. The spirit of the place is just a bit more rooted in reality.

Your Acne Studios flagship store has a very forceful and distinct presence, reflecting the studio’s designs and aversion to conventional Swedish design. What were the other influences behind this project?

When working with a fashion client or a brand, they have very distinct characteristics and their brand identity is important to them, so it’s about finding an architecture that will embody that character and ethos. When I have a new client, I go and study that person, or that group of designers.

I’d never been to Sweden before Acne Studios contacted me, so I spent a long time shadowing Jonny Johansson during design meetings, hearing how he spoke to other people and absorbing how he works and how he makes his choices. I also spent quite a lot of time travelling around Sweden and going to the islands to gather information in my mind about Swedish light.

One of the most important things for that Seoul flagship store was the kind of light you get in Sweden. In the summer, you get a very strong and completely engulfing flat light. Light is very important in Sweden, because for many months of the year they don’t have a lot of it, and then they have a lot of it all at once in the summer. Something I noticed from studying Jonny and the other Swedes in the office, is that they were very private and keep their cards quite close to their chest. Seoul is a very dynamic, outgoing place in comparison. I thought if I were going to make a building in this very dynamic city for a brand whose culture is much more reticent, then I would like to make the building sit as a quiet, almost brooding monster. Monster isn’t quite the right word, I know, but there’s something very still about the concrete frame within that building. It’s very grounded and permanent, but then it’s held inside this misty white box. With this misty white box, you get no hint of what’s going on inside until you enter. I also had no idea that the light was going to be as good as it was until we built it. I thought it would be nice, but it really is extraordinary. All the daylight comes through this white polycarbonate material, and it makes you feel as if you’re in a white cloud. It’s quite odd and does strange things to your perception. I think that aspect of it is the Swedish part – this sense of unreality and dreaminess that is present in Sweden, particularly in the islands, that are so silent. It embodies that quietness of the Swedish character.

So it’s kind of in opposition to Seoul, but then all the air conditioning and all the services, we had piled up on the roof. All the rooftops in Seoul are a mess of air conditioning units, so we did that as a nod to Korea, but in a very neat and tidy way. This also allowed us to keep the space inside the building free, without any dropped ceilings or internal surfaces hiding anything. I don’t like finishes and I don’t like hiding things, so I don’t like having to build internal walls to hide services. I like the internal finish to express the structure of the building.

How did you go about combining both Japanese and Parisian aesthetics and design principles with your Yohji Yamamoto store?

I knew Yohji anyway, as I’d seen his first shows in Paris when I was working at Vogue, so I knew how he was when he landed in Paris. He landed with this extraordinary new vision that was completely different from anything that had come before. I knew how he’d been incredibly shocking to the Parisians and the world of fashion entirely. I also knew how he’d become comfortable over the years in Paris and opened one of his design studios. He had a big office in Paris and worked quite a few months of the year there, so I knew he’d become much more embedded in Paris than say Rei had – she was much more Japan-based.

When I was working on his project, I basically shadowed him. But with him, he didn’t like anyone close, so I’d be observing and studying from a distance. He’s a very private person, and Japanese shopping culture is very sophisticated. They don’t like to show off. It feels very wrong to put a mannequin in a window for a Japanese client.

I decided to include glimpses, and he was open enough to be able to show glimpses into the store from the windows, so we used a kind of Shoji screen. We played with the idea of things on axes, like in formal French gardens. You get glimpses through the screen, and as you get closer, you can see into the shop. We included without heads, so basically had all the dresses floating in the space. And when you entered, you’d have a series of glimpses that would start from a kind of corridor of wooden folded screens. As you move down this corridor, the view suddenly opens up, and that’s when you can tell a story about menswear and womenswear. It was all to do with opening up really, which I think is a very French thing, and then through showing his clothes in a progression – that’s how I tried to make the link between him and Paris.

What qualities of materials do you think lend the most atmosphere to a space? And what do you enjoy working with the most?

For an interior space, I like the structure of the building to be expressed internally. I want to be able to see what the structure is, and it’s the expression of those structural materials that I think gives character and atmosphere to the space. That’s one reason why I don’t like decoration. With House Between Two Lakes, we had one or two internal walls, as we had to divide the space somewhat, and it needed a surface finish. I hate decoration so I didn’t know what to do.

Because the roof is made from precast concrete planks and the floor is cast in situ concrete, decided to do something related to those two materials. We used render with some pigments to give it a more interesting colour, and it was very important to me that the sand and cement render was done by the plasterer. I would have hated it if someone else came to do a clever finish. We wanted to keep any expressive movements. We chose the colour to relate to the earth. That piece of land was a brick quarry at one point, so we chose this brick red colour. This was the only way I could find to do a finish that would be as far away from decoration as possible.

I’m also slightly allergic to tiling in bathrooms, so we put a waterproofing agent into the mixture, and put it in all the bathrooms. I’ve done tiling in other projects, I’ve done lovely marble bathrooms and stone-clad bathrooms, but for the House Between Two Lakes, it is a house in the mud. It’s unbelievably wet there. The house is supported on pairs of steel piles, that go something like 16 or 18 metres down into the ground to anchor it into the mud. You basically want to smear the mud on the walls. Fancy things wouldn’t make sense – it just doesn’t read visually.

Is there anything you consider to be an architectural faux pas?   

I don’t know about faux pas, but over the past decade I’ve noticed a tendency for architecture to be sculptural, or a tendency for a piece of architecture to be a bold statement about form and glamour. That is something I don’t feel comfortable with, so I’ve been biding my time hoping this moment will pass, and I think it has.

This year’s architecture biennale in Venice was very much on a different track. Architecture appears to be moving towards helping human beings live, work and experience their lives better. And if that means the building looks like shit, then so be it! I much prefer that. Of course, they never do, because if you make a building that really functions beautifully for human beings, then by definition, it’s going to work and be a wonderful piece of architecture. I think it’s a great moment for architecture to get re-grounded and not be concerned with making a flash statement.

Some of the South American projects are fantastic. They’re more left wing and democratic. They have a history, that is not so far buried, of making buildings to serve the people. I’ve been sucked into this world of clients who aren’t really serving the people. I know that most of the projects I’ve been commissioned to do are projects that may be wonderful, and I may be pleased with them, but they are projects that aren’t necessarily needed. You don’t need a fancy store. I happen to enjoy designing a store, because there’s an intellectual exercise of trying to identify what the ethos of that brand is.

I think brands are moving more towards the social and cultural changes that we’ve experienced in the last two or three years. They are recognising them, reacting to them, and bringing something of them into their shopping experiences. I watch with interest to see if any of the big luxury brands react to this, but at the moment, I haven’t really seen anything that makes me think that they’re willing to break the mould and allow people to shop in a different way. I have various theories about it, and I’ve had a couple of potential clients in the last year who might have gone for it but didn’t in the end.

How important is sustainability to you? 

It’s very important. I’m very ‘waste not want not’, so it is in my nature not to throw things away – I like to reuse, and I like things that are very durable. What I’ve realised is that I’ve been creating buildings in the last 4,5,6 years, that are going to be incredibly hard to demolish. They have these big concrete frames that express a kind of solidity which I love to use in contrast to a lightness. I like the solidity and I like the delicacy as well.

The Earls Court House that I built for myself, has a basement which must be, by definition, constructed out of concrete. So, I decided to bring the concrete up to grow out of the ground and combine it with the delicacy of the glass. Mass concrete is incredibly comfortable to live in. It very slowly and gently absorbs heat or the cold, which means that you have a very constant temperature, so you can avoid using lots of electricity for heating. It’s very sustainable for electricity usage, because what you don’t do is use a lot of electricity for heating.

When you manufacture concrete, you use a lot of energy and you disturb the land because of the quarrying, so it is disruptive, but if you if you use concrete, and you don’t intend to demolish your building, it quite quickly becomes sustainable. I think there’s a balance. I think until a building has lasted a certain number of years, it’s not sustainable, but once it’s been in for a certain time, and you factor in the reduced energy usage, then I think it’s reasonably sustainable.

With the House Between Two Lakes, I reused joinery and doors from previous buildings that had been demolished and stored. The bronze front door for example – I think it’s quite rare for architects to reuse old parts in new buildings like that.

I think in the future, what I would really like to do is make a building where we use materials that are available very close to the site, whatever that might be.

What do you anticipate for the future of your work? 

I’d love to do housing development, rather than one-off housing. I would love to be approached by a developer who wants to design some sort of group of houses that is particularly suited to life now – perhaps family life.

Discover more here sophiehicks.com

Studio Hagen Hall

«identity is subtle and evident in the design more than anything else»

North London townhouse Canyon House has been transformed from a bedsit into a stunningly vibrant 70’s Californian-inspired home by Studio Hagen Hall, “a multidisciplinary architectural and interior design studio that focuses on crafting exceptional spaces.” The clients, Ben Garrett and Rae Morris are both recording artists and while they fell in love with the essence of the house, including the well-established garden and good location, much work was needed to enliven the place.

Originally the property had been divided into three separate bedsits with the use of awkward partitioning that split the house. The entire interior needed to be gutted and Studio Hagen Hall used digital modelling to reimagine how the space would be used allowing the clients to use a VR headset to experience the design ideas. A recording studio was also incorporated into the new design of the interior. Drawing on 70s influences the intro design is a mix of warm wood, lush mustard velvets and vibrant peaches. NR Magazine joins Louis Hagen Hall, founder of Studio Hagen Hall, in conversation.

What key elements would you say create the 70s atmosphere and design of Canyon House?

I’d say it’s the combination of design features and materiality. We made a conscious decision to try and evoke a 70s atmosphere by means of reinterpretation rather than creating a pastiche of that era. To that end, there are nods to popular features of that era (such as the “conversation pit”, the “kitchen/dining serving hatch” and «open stair”), which we adapted to suit the house. Materially, we used typical materials from that period, such as Elm, velvet, and fluted glass, and chose colours with a particular 70s feel to them. Even the live/work form of the house pays homage to Ray & Charles Eames (the clients are musicians who collaborate and work together).

Are there any new technologies in architecture and design that you are particularly excited about? 

We’re particularly interested in new materials – both re-cycled (for example “Smile Plastics”) and organic (particularly mycelium & hemp, which are starting to become more prevalent in the construction industry).

The re-emergence of old technologies as “new technologies” is also fascinating – such as the use of clay and lime renders and natural insulation (eg paper & wool).

From a design-process point of view – easier and cheaper access to Virtual Reality has made it a very powerful tool. We can now walk clients through a space to better explain it, and even test out designs ourselves and leave annotations in the model in real-time.

What was the most challenging aspect of this project? 

Boiling it down to one sentence – the biggest challenge was trying to make what is essentially a relatively small British terraced property feel like a large free-standing Californian canyon house!

Ultimately we achieved this by spending a lot of time working out how to best reconfigure the house as a whole. We spent a great deal of time working on creating a natural flow throughout the spaces (both visual and circulatory), while also improving the relationship between the interiors and exterior spaces. When it came to the decor itself, we were all very much on the same page – so once we had cracked the layout of the house, the rest came relatively easily.

You stated that people who spend time at Canyon House don’t want to leave, why do you think that is? 

It’s a particularly comfortable, relaxing and sociable space to spend time in, and there are often people coming and going either for work (musicians coming to work with the client in the studio) or friends and family dropping by for a cup of tea. I think it also has something to do with how the light is always changing. Just when you feel like it’s time to leave, the sunlight will shift onto a different surface, changing the mood, or evening will fall and the lights will come on, completely transforming the house again.

What does identity mean to you as an architect?

Obviously, there is a visual identity – which can be hard to maintain across a wide range of projects and clients – although we try to maintain some consistency through the use of details and materials (which in turn relates to our stance on sustainability).

But I think there is a practical identity as well – creating usable, functional spaces, which isn’t always obvious through images. I will often try and show new clients around past projects (luckily I have very supportive clients) to experience this for themselves.

There is also identity in methodology and process, which I think can be apparent through displaying work in progress, drawings, models, etc.

«For us, identity is subtle and evident in the design more than anything else, rather than a case of branding or deliberate market positioning.»

Canyon house was originally separated by awkward partitions into self-contained bedsits and the house had to be stripped back to its shell. Do you think this is a common issue in London and if so does it affect the quality of living?

It is a common issue in London, especially as people try to exploit high rental charges here. And it absolutely affects the quality of living in a negative way – houses are divided up into spaces they were not designed for, resulting in cramped conditions, and quite often bedsits will pose serious fire risks (often due to kitchens being squeezed into bedrooms and hallways).

The ONE positive thing you could say about bedsits is that they do (in an unintentional, ad hoc way) form a sort of cohabitation/communal living typology – something that is being explored more and more these days. But this needs to be designed deliberately to be successful.

How does sustainability fit into your work with Canyon House?

We try to adhere to two main sustainability principles:

1. The principle of ‘embodied energy’ (which is the energy consumed to manufacture, transport, and assemble building materials to construct a building) – so we try to use as few processed materials as possible (eg clay render onto plywood rather than plaster onto plasterboard), as many renewable materials as possible (eg timber – always FSC certified – instead of steel and concrete), and we try to have any off-site items (joinery, fittings etc) produced as locally as possible to cut down on transport and shipping. We are also trying to integrate more and more natural and recycled materials into our projects, which cuts down on overall energy and resource consumption.

2. Re-use or ‘retrofit’ rather than demolish + re-build – renovating an existing building is almost always more environmentally beneficial than demolishing an existing structure and building a more energy-efficient one. So we try to encourage re-use by upgrading and extending structures rather than demolishing and building anew. And where this is not possible, we encourage our clients to work with as much of the existing building fabric as possible. For example, we are working on a new-build house in Dungeness, and while we are having to remove the existing building (because it is completely unsalvageable), we are designing the new building to match the footprint of the existing foundations, which is far more sustainable (and also cost-saving).

 How has the pandemic affected your work practice? 

On the practical side of things, we had to give up our studio as it was part of a large co-working space and it was closed for long periods of time. We eventually got into the swing of working from home, which has had the long term benefit of making everyone (including clients) more comfortable with communicating via video call. This can be very beneficial to a small design practice as it can be hugely time (and therefore cost) saving.

In terms of surviving during the downturn in work – we lost a few new commercial jobs, but we used the downtime to re-brand, re-build websites and social networks, and even launch a new kitchen/joinery practice called “b y s s e” with our long time collaborator and friend, joiner Tim Gaudin.

When things began to open up again, we started working in a smaller co-working space called Benk & Bo (in East London) a few days a week, and now we are working together with them on their new venues! So where some doors closed, others have opened.

Do you have any advice for young creatives looking to work in architecture and design?

I can only speak from experience – but knowing what I know now, I would say don’t rush anything! Take your time to find your creative space and let things happen to you, or you might find yourself going in a direction you didn’t want to. When there are natural breaks (particularly in the case of the time between Undergrad and Masters Degrees for architecture students) take the time to work in, or with, other fields. Volunteer for charities and meet people from all different aspects of life. Travel if you can. Teach if you can. Oh, and make friends with people outside of your field of interest!

I never used to be one for networking, but it turns out interesting things can come out of it. This doesn’t have to mean typical “networking events” – I have met like-minded collaborators at all kinds of different talks and evenings (even things like wine tasting!) Good Architecture and Design comes from experience – not just practical, but cultural.

Also, I feel quite strongly that a lot of students and young creatives feel pressured into qualifying or breaking onto a scene as soon as possible, partly because it takes a long time to qualify and/or become established, but also because we tend to glorify “young achievers” with awards for “best young designer” and publications like the “40 under 40”. Age is irrelevant – take your time, find your own space, and try not to compare yourself to your contemporaries!

Lastly,

«when you need help and advice, don’t be afraid or shy to ask for it. And if someone asks you, don’t hesitate to give it!»

Are you working on any projects at the moment and what plans do you have for the future? 

We are just finishing off three residential refurbishments in East London, then we will be beginning a new cycle of very exciting and diverse projects…from a new-build coastal house in Dungeness, to a fashion house showroom and office, to the restoration of a mid-century masterpiece, to a Japanese inspired victorian townhouse, and a multi-purpose community-driven wood and craft workshop.

We have also just launched a kitchen & storage-specific studio & workshop together with our long-time collaborator and friend, Tim Gaudin – called “b y s s e” (www.bysse.co)

And we’re finally planning on adding to our team of architects and designers after a long wait, which is hugely exciting! Ultimately we would like to open a second studio in Europe.

Credits

Images · STUDIO HAGEN HALL
https://www.studiohagenhall.com/

Kliwadenko Novas

«innovation is not coming from technology but by having the chance of approaching the building process with more freedom»

Sweeping shots of golden arid landscapes, wild salty Pacific bays, and the rise of the rocky Andean mountains serve to juxtapose the modern architecture nestled in the wilderness. This is one of the documentaries by Kliwadenko Novas,  an audiovisual production company formed by Katerina Kliwadenko, a Chilean journalist, and Mario Novas, a Spanish architect. Since 2015 the duo has been developing an investigation into architecture and urbanism in Latin America, a region they have a special interest in due to its state of “constant crisis that forces it to reinvent itself.” In addition to this, they also focus their projects on “people capable of redrawing the limits of their disciplines and questioning what they do”. NR Magazine joined them in conversation about their work.

What was it specifically that inspired you to create these documentaries about architecture and urbanism in Latin America?

In 2014 we did a one year trip crossing the region starting from Guatemala to Southern Chile. This is a part of the world we really tried to get to know better. Having a common language that allows us to interact properly with everybody is a huge advantage in order to film and interview. This led us to develop a two-year-long research project on its contemporary architecture scene as an editorial work. This kind of matched with the 2016 Venice Biennial when the director has been Alejandro Aravena. There was this momentum of Latin America that attracted lots of views and we thought that the right format for portraying this project would be a documentary. The documentaries format enables a collective experience for viewers when they are screened and this helps to diversify the type of public it reaches. Otherwise, the traditional forms of publications are just consumed by architects.

You describe Latin America as a region in constant crisis. How do you think that affects architecture in these countries?

This means the future is somehow uncertain. Facing this, architects try to develop their profession in different ways, some of them really disruptive and radical. What we’ve found, when we discover some of the new lines of work like one from Al Borde in Ecuador, Solano Benitez in Paraguay or David Torres in Mexico, is that they enjoy architecture in a wider sense. On one hand, they are involved closely in the management of the construction which is an aspect that makes the profession really exciting, and on the other hand, they have to deal with such hard budget restrictions that the solutions have to be innovative. We see it as a change of the architects’ role which enables them to make architecture not only behind a computer screen, but by being on the construction site and related to their clients more closely.

You come from quite different backgrounds as an architect and a journalist respectively. How does that affect your collaborative process when creating these documentaries?

Us architects are often trained in school to express ourselves in quite a strange way. When you read the explanations of a project in the architectural media it sounds over intellectualised or over sophisticated and without any need. So having a journalistic approach means that the way we portray projects can reach the wider public.

I would say now, reading the question again, we are not as aware that we come from different backgrounds anymore. In our daily routine, we switch continuously from our role as a couple, to our role of teammates, and to the role of parents. And we are always trying to keep every sphere safe from the other-one.

Regarding the films, our creative process is really organic. We both carry out all the different phases, from the script to the editing, together.

Are there any new technologies that you are aware of which you think will change how architecture will be approached in Latin America in the future? 

In terms of new construction technology, you have to realise there are not the same as in Europe or in North America for the high budget buildings. Having such a high percentage of inhabitants who can not afford those kinds of constructions, I would say innovation is not coming from technology but by having the chance of approaching the building process with more freedom. Not having so many rules creates a really good environment to try to solve problems in an original way.

Your documentaries also focus on social issues in Latin America. Do you consider them as a form of activism that will help to shed light on, and bring attention to these issues?

We try to create documentaries with a positive approach that show how people solved certain aspects of their personal and local environments. We like to use those examples to show the public the act of taking care of local problems, no matter where you live. Because surely there are many things to solve and improve in our environment. Portraying architects who do it in their areas within their conditions and expertise is a way of saying that if they can, so can you, regardless of whether you live in Miami, Zürich or Melbourne. Ultimately it is about showing ways of coping with life.

In your documentary Do More with Less you explore housing issues for those living under the poverty line. By 2030 two billion people are expected to be living in slums, so you think that indigenous practices of building homes can be used to tackle issues like these in Latin America?

We think solutions have to come from local knowledge. Every part of the world is so different that in certain aspects indigenous practices could be part of a solution. If they did it over 500 years and it is still working, why not? But as I said, every case is different, so a way of facing these issues could be by creating structures to allow collaborative processes, where everyone can bring in their knowledge.

Which architectural project/work stood out to you the most in your work? 

I would say the SESC Pompéia, a project built in 1977 by Lina Bo Bardi in Sao Paulo. Everything you Google about this project, or from the work of Lina Bo Bardi will blow your mind.

What difficulties have you faced while creating your documentaries and how did you overcome those challenges? 

Acquiring funds is our biggest problem. So one way to solve this is to keep production and post-production budgets really low by doing most of the work ourselves. We are still looking for the right partners who can see the opportunity in joining in with these movies.

In a broad sense, how do you think architecture in Latin America differs from its North American and European counterparts?

As I said before, there are fewer rules especially in rural areas that affect the construction process. And, in general, Latin American governments do not provide an equal distribution of wealth. This creates a large economic gap in society that has to be effectively resolved in another way. In our opinion, these two factors are the origin of the architectural examples that interest us in this region.

What advice would you give to young creatives who are looking to get into the fields of documentaries/filmmaking and architecture?

The advice to learn by doing. Focusing on some local issues means they don’t need big production budgets to travel for the opportunity to start filming and editing. This is a way to find your own point of view and voice as creators, to develop an original and outstanding film. In the end, it is not specific advice for the field of architecture. We believe that it is a subject that can be portrayed from many angles so there is still much to discover.

Do you have any projects you are working on at the moment and what are your plans for the future? 

We released this year a six-episode series called Architecture On The Edge. Commissioned by Shelter, which is the only streaming platform focused just on architecture and design content, it is about six constructions located in remote scenarios of the Chilean landscape.

Now we are completing two interactive documentaries which are to be released by the end of this year. One, called Raw Land, portrays an education model capable of renewing the profession of the architect and the rural context in which it is held. A building process of an architecture student’s degree project settled down in Southern Chile, on a waste territory far away from the world. And Making Meaningful Things Happen on the Fuerte El Tiuna Project in Caracas, Venezuela. Portraying politics of the everyday through this 15 years old project as a form of resistance by proposing in such a polarised country.

Credits

Images · KLIWADENKO NOVAS

Muda Architects

«preserving and staying respectful to the natural environment»

Garden Hotpot Restaurant designed by MUDA Architects is located in the Sansheng Township in the suburb of Chengdu, China. Surrounded by a lotus pond and nestled in the midst of a eucalyptus forest, the building’s unique design reflects the beauty of the natural landscape and pays homage to the established traditions of hotpot culture – the area’s traditional cuisine where a simmering pot is served at the table.

Originally founded in Boston in 2015, MUDA Architects have set up offices in both Beijing and Chengdu. The studio’s aim for the Garden Hotpot Restaurant was to gently integrate the site with the surrounding environment, creating a leisurely and peaceful dining experience. The suburb’s warm climate makes its location ideal for visitors, and Chengdu’s unique natural features made it the perfect setting for the architects to generate an interactive space.

With no external or internal walls, MUDA decided to construct the restaurant out of a series of pillars and boards to blend the building in with the surrounding woodlands, allowing it to gently integrate with the site. The building’s canopy skirts the body of water, curving organically and seemingly in response to the landscape, replicating the shape of steam and smoke of hotpots diffusing into the air, further blurring the boundary between the building and nature.

The overall aim of the design was to minimise human intervention and enhance the interaction between the guests and nature. NR speaks with the architecture studio to learn more about their approach to sustainability and design.

The restaurant is located in the Sansheng Township – what were the advantages of working in such a suburban area?

The natural environment of the suburb is incredibly beautiful and peaceful. Its also very close to the city, so visitors can reach it easily.

How did you decide to integrate hotpot culture into the design of the restaurant?

«Hotpot» is the best representation of the leisurely spirit of life in Chengdu; so we thought it best for the design concept of the restaurant to echo this culture. We drew inspiration from the dense smoke rising from the boiling soup of the hot pot to create the free-flowing curves of the building.

How do you feel the project reflects and respects its surrounding environment?

When I first visited the site, I was deeply impressed by the breathtaking natural environment, with its tall eucalyptus trees and silhouettes of egrets skimming through the forest. To preserve the eucalyptus trees on the site, we mapped their locations so the building could curve to avoid the plants, preserving and staying respectful to the natural environment.

Did any other elements of the natural landscape inform or inspire the building’s design?

Inspired the trunks of the eucalyptus trees, we used white columns to support the roof, allowing the columns to integrate with the trees.

What was the process like when working with the natural environment – was it important for you to conserve some of the landscape?

Preserving the natural environment was a focus of ours. During the construction process, we shared with the contractor about the measures we were willing to take to help protect the natural environment of the site. We avoided large construction equipment and instead used manual operations.

Was bringing people closer to nature an important part of the project?

Absolutely. With the idea of paying the greatest respect to the natural environment, we decided to blur the architectural scale, leave out walls, and only use pillars and boards in order to let the building gently integrate with the site and to delineate the shape of the lake in a gentle way, so that visitors could experience the natural landscape close-up.

The features of your other project, the Xinglong Lake CITIC Bookstore, also interprets cultural traditions – is this something that you try to maintain within each of your designs?

The design concept of the Xinglong Lake CITIC Bookstore originates from the idea of «a book falling from the sky», and the curved roof refers to the local traditional single-pitch roof. We aim to tap into each project’s locality and culture, and to incorporate that in a contemporary way into our design strategy.

What are some of the projects MUDA is currently working on?

The projects that are under construction right now are the M50 Art Hotel, Haikou Visitor Center and the TCM Museum of Pengzhou.

Credits

Images · MUDA ARCHITECTS
www.muda-architects.com

John Pawson

«I have always thought that a house should be a collection of spaces in which to dream»

John Pawson CBE has spent over thirty years making rigorously simple architecture that speaks of the fundamentals but is also modest in character. His body of work spans a broad range of scales and typologies, from private houses, sacred commissions, galleries, museums, hotels, ballet sets, yacht interiors and a bridge across a lake. His method is to approach buildings and design commissions in precisely the same manner, on the basis that ‘it’s all architecture’, incorporating minimalism and rigorous simplicity mixed with function.

NR discusses with the renowned British architectural designer about his career, some of his key works, his most recent project Home Farm, a space in which family and friends can gather, as well as his future plans for 2021.

John Pawson, it is an absolute pleasure to be interviewing you. Thank you for taking the time to be a part of this issue. How are you doing in those strange times we are all living in?

My wife Catherine and I have spent most of the various lockdowns at Home Farm in Oxfordshire.  I am used to being pretty much constantly on the move and being still for so long has been a revelation.  At any one time, some or all of our three grown-up children have also been here. One of the few upsides of the current situation has been the opportunity to live alongside one another again for extended stretches as a family, when normally we are scattered.

You have always been revered for your taste for minimalism and rigorous simplicity mixed with function in your design approach. 30 years ago minimalism would not be used as much as it is now, by architects and designers. Although some like Louis Khan do talk about ‘a society of spaces’ and about how the rooms not solely accommodate specific uses and functions but they create spaces and places encouraging chance encounters and unplanned meetings. This is something we can find to some extent in your work as it shows that a building is intrinsically linked to the quality of life within it and enriches experience. Do you think about that a lot when you start working on a project? About enriching or bettering the visitor’s or the inhabitant’s interior experience and engaging all of our senses, almost like a tactile reality?

When I start working on a new project, my thoughts are focused on the place – the immediate site and its surroundings – and on the people that will use the spaces I am designing.  A huge amount of thought goes into refining the function and the choreography,  but in the end it’s about making atmosphere and about ensuring a quality of sensory engagement.

Minimalism has now become a life style which is something we can all thank you for as you have helped coined this new phenomena. In your body of work can also be found a certain inclination for idealism and purism rather than materialism. 

When and where did you find your attraction for simplicity and how did your search for it, began?

I think that my interest in simplicity was always there, even as a child. My parents’ values and the treeless landscapes of the Yorkshire Moors where I grew up helped reinforce these innate preferences.

Who or what inspired you to start creating and designing?

What are some architects’ works or designers’ works that you really like?

It had been at the back of my mind for a long time, but the person who gave me the final impetus to pursue a career in architecture when I was in my late twenties was the Japanese architect and designer, Shiro Kuramata.

Alongside Kuramata, the people whose work I have always admired include Mies van der Rohe, Donald Judd and Dan Flavin.

I studied Interior Design at the Royal College of Art in London and your name came up frequently during my research as I was very interested in spaces that have a positive influence on the spirit and mind, spaces in which one is able to daydream and contemplate without any distractions. I am sure you know of Poetics of Space by Gaston Bachelard. I find some similarities between your manifestos most specifically in relation to day dreaming, thinking, imagination and presenting the space we inhabit as a cosmos of its own. What are your views on Bachelard’s philosophy? 

Like Bachelard, I have always thought that a house should be a collection of spaces in which to dream. The potential for dreaming comes when the mind and body are at ease.

The Valextra store was not your first retail project. You had been commissioned before to design stores for Calvin Klein in previous years. Could you tell us a bit about your decade-long relationship? How do you feel the world of fashion collide with the one of architecture and interior design? If you could pick one contemporary fashion designer that you would want to work with, who would that be?

The first store I designed for Calvin Klein actually opened more than two and a half decades ago. I think that the relationship between fashion and architecture is a naturally resonant one, even though the creative timeframes are so very different – the cycles of fashion are measured in weeks and months, where a single building can take many years from conception to realisation.

For me, it’s ultimately very simple: I’ve always tried to make stores where the clothes look good and people feel comfortable. Since Calvin, I have designed stores for Christopher Kane and Jil Sander’s creative directors, Luke and Lucy Meier, with whom the architectural collaboration is ongoing.

Obviously I imagine that it would be quite difficult to provide a short answer to how you find ways to approach fundamental issues revolving around space, proportion, light and material. But could you give us an insight into how you achieve such balance between those elements? 

The balance between the defining elements of my work – light, space, proportion, surface and scale – is always the result of a long, slow process of paring away.

The St Moritz Church in Augsburg is a standout example of bringing out the inner beauty of a space, a sort of humble beauty. I have not visited it in person (not yet) but I can imagine from the photos that the visitor would feel sheltered and protected. Could you tell us about the process of refurbishing such place? 

With the St Moritz church we inherited a building that was already the product of many earlier interventions, over the centuries. My intention was to simplify things a little –  to achieve a clearer visual field, where the primary physical experience for people entering the building would be of light and space.

What places around the world have been particularly inspiring for you and your craft? You have cited Milan for example as one of the most influential cities in terms of craftsmanship, manufacturing and culture. What are some other places you have really enjoyed visiting and that have nurtured and influenced your work?

I am always energised by visits to quarries, to choose stone for a project. I’ve gone deep underground in marble quarries in Vermont and the north of Italy, where you find yourself entirely surrounded by a single material. For someone interested in the condition of seamlessness, it is utterly exhilarating.

You’ve mentioned in interviews before that you use photography as a tool alongside your sketches which to me highlight how architecture can be a multidisciplinary field. You have also released a photography book titled Spectrum through Phaidon a couple of years ago. Could you tell us what other mediums you have used before to complement your work process?

Photography is a critical design tool for me. I use my camera in the same way that other designers use a pencil and sketchbook. I also find physical models very helpful as a medium for exploring ideas – both in the early stages of a project and later on in the architectural narrative, when it’s more about understanding the impact of the details.

You must get a lot of different reactions to your work. Do you rely on how the exterior world perceives your work and if so how do those perceptions inform your future projects?

My work is never going to appeal to everyone. I have been fortunate that there have always been people for whom my architecture makes sense and that some of these people are in a position to commission me to make more of it.

The theme of this issue is Growth and your countryside retreat, Home Farm in Oxfordshire is a project I felt resonated with it as you have successfully created a space that enables peace and tranquillity. How did the idea come about? 

Do you spend a lot of time there?

It was really Catherine, my wife, who was originally keen to find a place in the countryside. Now, of course, I could not imagine life without Home Farm.  The idea was to make a home with space for the wider family and friends to gather through the year, but also somewhere Catherine and I could live in a slightly different way than is possible in the city. In normal circumstances we move back and forth between London and Oxfordshire, but over the past twelve months I’ve relished the chance to immerse myself in the place – in the architecture and in the surrounding landscape.

We have a number of architectural projects on the drawing board and on site, but one of my ambitions this year – fuelled by this immersive period at Home Farm – is also to develop the inventory of domestic objects.

Any book recommendations?

A book I never tire of is ‘Architecture of Truth’, Lucien Hervé’s black and white photographic essay of Le Thoronet, a twelfth century Cistercian abbey in the south of France.  Hervé captures the different spaces and surfaces of the architecture across the passage of a day, inspiring Le Corbusier to write at the beginning of his preface to the book, ‘Light and shade are the loudspeakers of this architecture of truth, tranquility and strength’.

What will you be working on this year?

We have a number of architectural projects on the drawing board and on site, but one of my ambitions this year – fuelled by this immersive period at Home Farm – is also to develop the inventory of domestic objects.

Any book recommendations?

A book I never tire of is ‘Architecture of Truth’, Lucien Hervé’s black and white photographic essay of Le Thoronet, a twelfth century Cistercian abbey in the south of France. Hervé captures the different spaces and surfaces of the architecture across the passage of a day, inspiring Le Corbusier to write at the beginning of his preface to the book, ‘Light and shade are the loudspeakers of this architecture of truth, tranquility and strength’.

Sumayya Vally

Sumayya Vally From The Johannesburg-Based Architectural Studio, Counterspace, On Amplifying The Lived Experiences Of Those Who Have Historically Been Overlooked

When Sumayya Vally founded the Johannesburg-based architectural studio Counterspace in 2015, it was against the backdrop of a deeply entrenched narrative of western hegemony. As an architectural student in South Africa, at the University of Pretoria and then the University of the Witwatersrand, Sumayya found the curriculum pivoted around a western worldview. And as the name implies, Counterspace seeks to redefine such a narrative, to amplify the lived experiences of those who have, historically, been overlooked. Earlier this year, Sumayya’s efforts to incorporate marginalised and underrepresented architectural ideas into an existing lexicon were internationally recognised when she was included as one of the TIME100’s most influential people.

Sumayya’s architectural perspective is one shaped by her experience growing up in a place less openly inclusive, though equally diverse. Now 30, Sumayya’s early life was spent in the final years of Apartheid-era Pretoria. And as child, she experienced first-hand the impact that architecture and design can have on people’s lives. As South Africa nears 30 years since Apartheid’s end, it’s a country that remains deeply segregated by race, class and wealth. Architecture and city planning is not an innocent bystander here and have been used throughout history as tools for control, subordination, and exclusion. Sumayya’s exposure to this complicated reality informs the interdisciplinary, and often imaginative, work that Counterspace does.

In 2019, the studio unveiled Folded Skies – a series of three sculptural structures made from interlocking tinted mirrors. The iridescent glow captured in the surfaces of the structures appears to represent the history of a city built on the vast gold deposits discovered in Johannesburg in the 1880s. While the legacy of this glittering past is reflected in the city’s colonial architecture, Folded Skies recalls instead the ecological aftermath of the gold rush. The city remains blighted by toxic pollution emanating from the equally vast number of waste dumps left behind from abandoned gold mines. The presence of these dumps is a reminder both of the aphorism that ‘everything that glitters is not gold’ and of the country’s history of segregation and suffering.

Johannesburg was a city divided right from the start, with mine-owners, wealthy from the gold rush, living separated, then segregated, lives from a black population who were eventually forced into townships in the city’s suburbs. The hangover of that gold discovery continues to wreak havoc. The large domineering heaps act as a physical barrier between rich and poor, black and white neighbourhoods; a reminder that segregation still exists. Toxic fumes from the dumps, which are themselves now being mined for the fragments of gold they may contain, are carried south by the wind, poisoning the black communities who live in their path – environmental racism in practise. Though human-made, the waste heaps demonstrate how materials can be used to control, to divide, to enslave people; as tools to construct a built environment, or as resources to build global trade.

By engaging with Johannesburg’s complicated history, Sumayya and Counterspace’s practice is as much social history as it is about designing for a better future. Uhmlaba, a film made in collaboration with the Guggenheim Museum, will explore South Africa’s history of segregation using soil (as land) as both its catalyst and focus. The studio often uses film and photography (archival and contemporary) to animate their ideas; visual evidence to demonstrate the fluidity of life and people in an urban environment. And if Johannesburg exemplifies how the architecture is used to control and segregate, the architect’s plan cannot always anticipate the unpredictability of the lived city experience. Counterspace celebrates, and designs, with small acts of subversion in mind. And so, as Sumayya explains in our conversation below, a new approach to architecture and the way we look and engage with urban spaces begins with interweaving unheard and overlooked histories into the fabric of our built environments.

Would you be able to share some insight into the upcoming film Umhlaba?

Umhlaba translates to land in Zulu. The land in South Africa, like many places in the majority world has been implicated in our histories of movement, dispossession and displacement, empire and extraction. The film considers the depths, scales and layers of connection (and violences) in our relations to land – through the narration of recipes, stories and ingredients that become part of our cultures and constructions of belonging – to the violence of breathing toxic dust and the zoomed out segregation and separation of bodies from land in Apartheid city planning. The film is a collage of these various scales and entities, and weaves together connections and links between what was assumed unconnected and innocent.

How did you develop the approach that Counterspace takes through research, practice and pedagogy?

Johannesburg has served as a source of immense inspiration for the practice. Because so much of the city exists below the surface, so many ritual, economic and other practices have developed incredible resistances and are able to surface and exist, despite being excluded by our city’s histories and infrastructures. There is so much that lives beyond the limits of traditional planning, design and beyond the tools of the architectural plan, section and elevation. These ways of being invite us to imagine different ways to draw – to find tools to learn, absorb, understand, listen to and interpret our conditions. Many of them are aural, oral, atmospheric – which has given rise to drawing through film, performance, choreography, the digital, sonic and atmospheric field notes, temperature, colour, etc., to develop an expanded lexicon and ways of reading and seeing Johannesburg.

What informs your approach as an architect to incorporate performance, the medium of video/film, cultural histories into the practice?

Rituals, ways of being and the lives of people in my city – and this intent to draw, make visible, amplify and sharpen aspects of our histories and cultures that cannot be included in the traditional tools and ways of archiving that the discipline and the profession of architecture has inherited.

Counterspace’s work delves into materials like sand, soil, everyday detritus, so I’d love to know what you see as the cultural importance of “material”? 

I very much see materials as shifting earth and land; constantly being negotiated, reconstituted and reconfigured. Whether implicit or explicit, all projects stake a political claim in their approach to materials. I am very interested in the use of detritus, in traces and reconfigured leftovers, in how these give us a reading of our relationships to the earth. Materials are not neutral – everything, from cane and cotton, to concrete and gold – is a reading of our ties to each other and our histories (and consequential futures). I am also interested in blurring the binaries that we have drawn between ourselves and the world we are in, and a part of. Johannesburg has also given me an implicit desire to be resourceful and to piece together a lot with very little.

How do you navigate the kinds of architectural malpractices/Western authority that shaped the studio’s raison d’être?

I see my practice as an effort to realise design languages from places of difference – different ways of being and seeing, different histories and stories – and in that sense it has always existed tangentially to the dominant canon. I think things are changing now, but for a long time this meant that the work was quite invisible to the dominant canon. I very much see myself as part of a generation and a movement working to translate and embody our own positions of difference and bring a critical mass of them into the world. Any identity that is different to the dominant discourse is a lens with which to see the world from a different perspective – which is so needed, now more than ever.

It’s interesting to think of spaces where people gather as places that weren’t always envisioned as serving those very purposes. How did growing up around Johannesburg shape your understanding of this?

Our city, of course, has a history of clandestine meeting and organising – from pirate radio setups on kitchen tables to underground jazz during Apartheid. The city has such a divisive understanding of what public is and looks like. In many regards, we never had public spaces that are truly designed for everyone and that have truly drawn on our ways of being and our understandings and cultures of what ‘public’ is and looks like. But, in many other ways, the resilience of practices and gathering that exist outside of, and despite formal limitations, has been a revelation. Being able to see and read these, and learning from the atmospheres and spaces that are created by people and their practices of gathering and constructions of belonging – whether at a carwash, at a petrol station, for a lunchtime gathering, or church on a patch of leftover veld grass in the centre of the inner-city – has been deeply fundamental to my practice.

 

Ewe Studio

«A horizontal approach of mutual learning, to promote and to translate a skill or knowledge into new meanings and possibilities»

Based in Mexico City, EWE is a design studio that celebrates the country’s rich history of artisanal practice. Tradition is interwoven with new ideas, combining innovation with heritage. The studio was started in 2017 by the Estonian curator, Age Salajõ, Mexican designer Héctor Esrawe, and Spanish industrial designer, Manu Bañó, whose varied backgrounds and expertise allow for their creative approach.

Their work falls somewhere between furniture and sculpture; beautifully-crafted objects that are also technically functional. By amplifying the skill of craftsmanship and the craftsman, their work is inherently collaborative – working with Mexican specialists to create ornate, yet organic, objects. The forms, shapes, colours and textures of their pieces recall the natural elements, something that is reflected in the studio’s approach to using four main processes – glass, stone, foundry work and wood.

EWE Studio’s limited-edition collections are part of a move in recent years to put Mexico on the world stage of design. Here, they explain how their process works and the inspirations that inform the studio’s approach to craft, heritage and their objects.

How do your different backgrounds and experiences influence the work of EWE Studio? 

What has made EWE a unique project is that combination; our origin, the skills, our individual knowledge and sensibilities. Our background and experiences are reflected in the way we approach everyday solutions, and through an open dialogue where those individual differences work towards a solution. 

How does collaboration tie into your work as a studio, and also with artisans in Mexico? 

Collaboration is an essential part of our philosophy, it is the axis of our project. A horizontal approach of mutual learning, to promote and to translate a skill or knowledge into new meanings and possibilities.

How do the four main processes you use (glass, stone, foundry, wood) individually and collectively represent the ethos of EWE Studio?

Those four have, so far, represented the expression of EWE, which by being a young company has created an aura focused on those materials. [That said] we are experimenting with many more materials.

What inspires the form and textures of your work at EWE Studio?

The forms and textures come from many angles; our heritage, the material itself, the sensibility to understand new possibilities out of a “found” moment or expression during visits to the workshops. We forge our inspiration from Mexican history and create new meanings and languages from that inspiration point. We love to mix raw and pristine textures and often keep parts of the stone surfaces as we found them. 

Since the studio began, have you adapted your processes for working together? How do you see the studio progressing and growing?

We have maintained the same creative process, with a deeper understanding of the soul of EWE. The studio has evolved, allowing us to integrate a small team in our everyday life besides design activities. We have assigned the efforts of production, administration, sales to each one of us. 

The three of us work very tightly together and with our team. We communicate throughout the day and are very much in the loop with different aspects of the studio. We regularly hold design meetings to create new work, but after that we all have different roles we play. EWE is a young studio but we have been fortunate to work with different galleries from around the world who are promoting and selling our work. 

Your pieces are a mix of sculpture and object – how do you see them being used?

They are pieces with an iconic and strong expression – pieces with character. Most of them are reinterpretations of an utilitarian background or a reminiscence of it. Many of our clients use them; some of them have them for contemplation. Even though we aim to create sculptural design, they are all functional. Even if the line between design and sculpture is blurry.

And how do you distinguish these pieces between art and design – does that matter?

From the start, EWE has been focused on promoting the skills of the artisans and create a dialogue with our heritage. Most of our inspirations comes from a utilitarian background, from elements that were used in ceremonies and/or worship.

Credits

Images · EWE STUDIO
https://ewe-studio.com/

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