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Nifemi Marcus-Bello

Crafting Contemporary African Design

Nifemi Marcus-Bello, a Nigerian designer based in Lagos, specializes in product, furniture, and experience design. Celebrated for his talent in crafting sustainable products that originate from local ecosystems while making waves in international projects, Nifemi is the creative force behind nmbello Studio. He is at the forefront of shaping Africa’s design landscape with his innovative and unconventional designs. His work seamlessly blends historical perspectives with contemporary influences, resulting in conceptual products that marry artistic expression with practical functionality. Nifemi Marcus-Bello’s approach to design aligns with the emerging trend that explores the intersection between producing individual pieces and small series. His creations are deeply rooted in culture and often serve as vessels for profound meanings.

Hi Nifemi, thank you for joining us for this conversation. Can you share more about your childhood experiences that sparked your interest in product design and manufacturing?

My story into design is a bit of a cliche to people who eventually chose a path of creativity. As a kid I was curious and got excited around dismantling any object I could, so at the age of 13 my mum introduced me to a welder who I would have an apprenticeship with for a few years after school. Even with all of this, I never thought of design as a career path, I gravitate more towards art and architecture because contextually, they were a lot more familiar at the time. After staying back home for a few years after high school, my mum eventually would be able to send me to school in the United Kingdom. Here I stumbled on to design as a practice and profession and it was love at first sight. 

Looking back, what advice would you give to your younger self as you embarked on your design journey?

I have been described to be a “cynic optimist”, a trait I had in my younger years and still have till now. For me I think all good designers possess an energy of optimism when creating any piece of work in the sense that you are presenting an idea into the world with the thought of changing what or how the world currently sees itself. So my advice to my younger self would be to remain optimistic and hopeful. 

In today’s society, what role do you believe design should play in addressing contemporary needs?

I think design is already playing a very important role in contemporary society and is helping to enhance experiences within technology and even the analogue world. I think it’s easy to forget that everything around us and that we use in our daily lives has to be designed by someone or people, from the chair you sit on, to the laptop you use, to the medical devices you use. So we as a people wouldn’t survive without design, it’s everything to us. I just hope that pushing forward design plays a role in the consideration of ethnography, where design solutions are culturally considerate to users and systems. 

In your view, how does the concept of “the society of fatigue,” as described by German-Korean philosopher Byung-Chul Han, manifest in contemporary design, where there’s a growing emphasis on hyper-productivity and efficiency?

I think that design as a practice is and will evolve within the coming years. I think a bigger shift (which is already happening) will see design and designers take greater consideration of systematic, ecological and human sustainability approaches to creating products and design solutions. A good example is a hyperlocal approach to manufacturing, scope of work and distribution. 

What initiatives or partnerships have you engaged in to promote African design globally?

I think the easiest thing to do is to be true to yourself and be as authentic as possible when it comes to your design approach and context. As the studio grows, with both a commercial and artistic approach and collaborations with brands in North America and across Europe. I sometimes have to educate clients that yes, the studio is based in Lagos and the work we do is contextual but we actually live in a global village, where everyone uses an iphone, practically see the same movies via Netflix so consumption of aesthetics and information has become global but with a hint of local context, for example, Kids love Stussy in Lagos, Nairobi, London and New York. 

What motivated the establishment of nmbello Studio, and how does it align with your vision for the future?

Before established nmbello Studio, I did my rounds as a junior and then lead designer for various companies, designing mobile phones, phone accessories, medical devices and furniture across the continent. I decided to start the studio for many reasons but the one that kept me curious was understanding and documenting material evolution and production availability of modern day Africa through a design practice. 

For me the future is in Africa, we have all the resources and with the youngest population in the world, we have the numbers so it is important for us to dictate our on futures and tell our own stories by creating our own products that will eventually dictate how we live and our future aesthetic.    

Can you provide an example of a manufacturing process or technology that has inspired your work?

As a lot of my work is contextual to availability I try not to have too much of an emotional attachment to one material. But one material and process that inspired my way of thinking approach to designing within my studio will have to be sheet metal and laser cutting. I know this might and usually comes as a shock for most designers but a great deal of this process is readily available in Lagos due to the production of electrical products such as generators, and they have become the norm in the streets of Lagos, a few indigenous manufacturers who need to produce casing for such items, popularised the process in the early 2000s.

Looking ahead, what aspects of your practice and the potential impact of your designs excite you the most?

I am very happy to be getting busier and being able to have work that resonates with a large audience. A great deal of the commercial work coming out of the studio sells on the continent and outside the continent as well. With this, I think there is untapped potential when it comes to strategic brand partnerships and special projects and a lot of discussion is being had around these possibilities.  With my artistic practice via the gallery shows getting a lot of museum acquisitions and discussions around the documentation of my work, I am deliberate in taking the right steps to communicate and archive my work effectively when it comes to the design process via mediums as film and photography, which has helped bring another layer into my design practice as a whole. 

In order of appearance

  1. Nifemi Marcus-Bello. Photography by Stephen Tayo
  2. Selah Lamp, nmbello Studio. Photography by Kadara Enyeasi.
  3. Friction Ridge, nmbello Studio. Photography by Kadara Enyeasi.
  4. Waf Kiosk, nmbello Studio.

All images courtesy of Nifemi Marcus-Bello

2050+

Designing diversity: a conversation with Ippolito Pestellini Laparelli and the transformative path of 2050+

An architect and curator thriving on diversity and multidisciplinarity, Ippolito Pestellini Laparelli honed his skills across various projects at OMA, ranging from the Fondaco dei Tedeschi in Venice to Monditalia, the expansive Arsenale exhibition at the 2014 Venice Architecture Biennale curated by Rem Koolhaas. Four years ago, he chose to return home to Milan from Rotterdam, taking a more independent stance to develop his own agenda. With a team comprising over 15 individuals, including architects, curators, researchers, and art directors, 2050+ has become a hub for diverse talents. We had the chance to catch up with him, delving into discussions about his agency, architectural practice, and vision.

In navigating the intersection of design, technology, environment, and politics, how does 2050+ function as an interdisciplinary platform, and how does the urgency embedded in the agency’s name, ‘+’, influence the nature of its projects and collaborations?

2050+ acts more as a platform than a traditional architectural office. Each project requires a different ecosystem of expertises and perspectives that are either present in 2050+ or are part of our network.

Through the past years we have worked with artists, filmmakers, writers, scientists, philosophers, technologists, etc. in order to dissect and reflect on today’s complexities. For us the only way to remain relevant is to multiply the point of views, to look at crucial and urgent questions from different angles, to constantly negotiate our position as spatial practitioners with other disciplines, while finding a common and actionable ground. We actively look for projects that allow us to remain political and to tackle urgent questions in line with our overall agenda. This is evident in our research work, often commissioned by cultural institutions, but it’s also a goal for the more commercial side of our practice.    

In what ways does 2050+ utilize spatial practices as a medium rather than a goal?

Often as an architect you are expected to imagine, design and build spaces to inhabit, but that is just a small fraction of what architecture means as a discipline. Anything we observe, from politics to technology, from science to policy making, from climate to fashion, etc. has spatial implications. Space is a lens to investigate and understand contemporary dynamics and the formats of such explorations range across writing, film making, performance, digital environments, exhibitions, installations and architecture. For these reasons we prefer the definition of “Spatial Practitioners” to the one of “Architects” as it reflects how expansive our definition of architecture is.     

Given your belief that emotional engagement has been the driving force behind your choice to embark on this new chapter, could you share which project from the last four years of 2050+ has had the most profound emotional impact on you?

It’s a difficult question and there is no straight answer. I develop different relationships with different projects and that depends on many factors: its political potential, the way it relates to bigger questions, its ability to speculate on alternative presents or futures, or simply its mere aesthetic qualities. If I need to really pick, I’m particularly moved by projects involving live performances, where narrative, space and time come together to deliver a powerful message. The recent scenography for Il Diluvio Universale by Gaetano Donizzetti in Bergamo falls definitely into this category.

Together with the duo of artists film-makers Masbedo, we worked on a version of the classic opera that reinterprets the traditional narrative structure of Il Diluvio Universale to give voice to the “unheard prophets” of today: through the trope of the flood, the opera urged us to face timely and urgent issues related to the climate crisis, social injustices and political instabilities. The imagery of the work was entirely based on climate activism and protesters.

It was a way for us to bring inside an institutional theater and through the medium of a classic opera  the instances of climate activists. That’s the reason why we collaborated with Sea Shepherd, a non-profit, marine conservation activism organization, which generously shared footage from their actions that was incorporated into the scenography.   

Which significant projects are currently occupying your focus and attention? 

We are about to open a research and installation at SALT in Istanbul focused on toxicity and the politics of air in Turkey and beyond. For this project we have collaborated with a local toxicologist and with an Italian AI artist, Lorem, who has produced the soundscape for the work. On the other side of the practice spectrum, currently we are also busy with a project of architectural transformation of the XVIII Palazzina dei Principi at Capodimonte in Naples, which will host the Marcello and LIa Rumma collection of Arte Povera. These are two examples of how schizophrenic life in 2050+ can be… 

Originally hailing from Sicily, you grew up in Milan, making your recent experience akin to returning home. A spontaneous question arises: as we look ahead, how do you foresee Milan evolving while maintaining its position in the central space between the Mediterranean and continental Europe?

Milan is a very dynamic city. It’s a relatively small metropolis with a global footprint, where creativity is truly multidimensional, combining design, fashion, art, photography, architecture into a unique social environment. At the same time I’m rather concerned about its recent development after the expo 2015. Milan is a place where real estate speculation is running wild, where inequalities are growing at escalating rates, where bigger and bigger sectors of society are being marginalized and pushed out of the city, where marketing has taken over and environmental policies are insufficient and very fragile. I’d like to live in a city that is open, inclusive, diverse, multicultural…but not just for the rich. Milan should look more to the south and not just to northern european or anglo saxon contexts. I feel Palermo or Naples provide far more interesting models than London in this particular historical moment.  

Discussing Milan, there has been a notable resurgence of interest in 10 Corso Como lately, piquing my curiosity to explore the project further. When considering the Project Room and the Galleria, you liken them to a flexible theater or a “transitory museum.” Could you provide insights into the modern significance of these analogies and explain how their flexibility addresses the ever-changing cultural and social demands that the space aims to fulfill?

“The Transitory Museum” is the title of an interesting book on Corso Como 10 by philosophers Emanuele Coccia and Donatien Grau. It argues that categories that have governed for long our modern lives, such as art, fashion and the museum are being redefined, and that clear boundaries between such categories are being dissolved. As the first ever concept store, Corso Como 10 embodies the notion of a transitory museum, or a space without a fixed role or identity, where the relationship between contents, audience, display and architecture is constantly reinvented. It’s a spatial manifestation of the current state of instability and uncertainty that our society is permanently experiencing – or of a “liquid society” to use the words of another thinker, Zygmunt Bauman – a condition accelerated by the continuous osmosis between our physical and digital interactions. 

Our approach to 10 Corso Como is not based on fixed categories – a retail space, a gallery, etc. – but rather on the underlying idea of a framework able to support a virtually infinite repertoire of curatorial configurations and experiences through a finite set of devices. In this sense, both the Gallery and the Project Room are vague spaces, ready to unlock any potential.      

Beyond their functional purpose, what narrative motivations led to the introduction of micro-architectures like the large pantograph tables in this specific space?

The pantograph tables respond to various needs and sets of inspirations: they refer to the subtle industrial character of the building and they give shape to the idea of machine or “flexible theater” that we had in mind for these spaces. These elements are adaptable, moveable, they can change height and configuration, or they can simply be stored away leaving an empty space behind. They are silent actors on stage, moving according to different choreographies. Like the moveable walls-units for the Gallery, they are tools at the service of our imagination.  

More in general, the entire project was premised on the idea to give a spatial translation to the interdisciplinary character of Corso Como 10, a place where fashion, art, photography, design, urban nature come together into an unicum. To do so we have operated following a principle of “selective archeology”, removing all the unnecessary layers and materials accumulated through time and bringing back the architecture to its original, gentle industrial character. This approach has allowed us to reconnect spaces which were once disconnected and to facilitate the osmotic flows of visitors across all its programs and experiences. In line with this attitude we have inserted a number of “micro architectures” – new stairs, service spaces, accesses, etc. This results in a system of new volumes marked with a different materiality (i.e. steel) that rationalizes the organization of each floor and connects all levels of the early XX building from ground floor to the newly renovated green terrace, through a continuous loop.    

Under the new leadership of entrepreneur Tiziana Fausti, 10 Corso Como appears poised to take a swift step into the future. If we were in 2050, how do you envision the gallery’s transformation?

I’d rather not say. The present is dense enough of challenges. Let’s focus on our time; maybe this the best way to address our future.

In order of appearance

  1. Nebula, 2050+
    Photography by Lorenzo Palmieri
  2. Synthetic Cultures, 2050+
    Photography Gaia Cambiaggi
  3. Henraux Foundation, 2050+
    Photography by Querceta
  4. Il Diluvio Universale, 2050+
    Photography by 2050+
  5. Il Diluvio Universale, 2050+
    Photography by G. Rota
  6. 10 Corso Como Project Room, 2050+
    Photography by Alessandro Saletta, DSL Studio
  7. 10 Corso Como Project Room, 2050+
    Photography by Alessandro Saletta, DSL Studio
  8. 10 Corso Como Gallery, 2050+
    Photography by Alessandro Saletta, DSL Studio
  9. 10 Corso Como Gallery, 2050+
    Photography by Alessandro Saletta, DSL Studio

All images courtesy of 2050+

Frankie Pappas

House Of The Pink Spot, Non-Negotiables and Banishing Egotism

Frankie Pappas is the collective pseudonym for an international architecture and design firm based in South Africa. They describe themselves as “a collection of brilliant young minds that do away with personal egotisms to find remarkable solutions.” NR Magazine joined Ant (I’d rather you didn’t use my surname please) in conversation. Ant is a storyteller, each question revealing more about the work of Frankie Pappas and the ideals and motivations behind the firm, each more interesting and radical than the last. 

Nicola Barrett: What was the process behind the creation of House of the Pink Spot and what were some of the challenges you faced on this project? 

That building came about because a friend of mine, Alicia, heads up this thing called Digital Disruptors. It’s one of her many projects. She wanted something to do in this area, Orange Farm, Drieziek in Johannesburg. She’d gotten some money and she didn’t know what to do with it. I said, well, I would approach it from an architectural perspective. I’m fascinated by how you can make small interventions in parts of the city and see what impact they have.

There are two stories that I told Alicia. One was of Guatemala. They were having these huge drug wars. I went there maybe ten years ago, just after these drug wars had kind of been quelled a bit in the urban areas. They were trying to reinitiate the use of these public spaces. So they just put massive amounts of really fast WiFi into these public places and a lot of light. When I went there these places were so full, everyone was working in their laptops. It was quite amazing. This idea that once you initiate people into a space, it inherently becomes a little bit safer. 

Another story like this that I like, is in Kenya, there is a main road to the airport that is incredibly well-lit. The reason is that the government wanted its dignitaries to have safe passage to the airport and back. I saw this one photograph, and it just stuck in my mind. It’s of these school kids sitting along this road, miles and miles of them because this is the only light they have access to. Doing their homework.  And it was just amazing. 

These two things stuck in my mind. I said, Alicia, this is probably what I would try to do. Bring light to the space and a hell of a lot of WiFi. Let’s find a spot where this could work. When we were there with GBV survivors and activists, they chose this one spot which was a dumping ground. We got that cleaned up and in essence, built this public park. I mean, it’s very small, but that’s what we had available in terms of the fund. We worked for free on this project because the budget was so small.

The construction of it is really interesting. It’s got to be the tallest building in Drieziek. We ordered the longest telephone poles we could get our hands on, painted them pink on the ground and then hoisted them up with solar lights on top of them. The seating is all just brickwork. It’s very simple stuff. All signage is hand painted by everyone. 

The challenges are numerous. The reason why it’s the Pink Spot is because we didn’t want it to be affiliated with a political party. The ANC, which is the ruling party, their colours are green, yellow and black. We went through all the colours of the parties and we were left with purple and pink. 

Nicola Barrett: Was it built on private land or public land?

Oh, my word. You’re going to get me into trouble here. I have absolutely no idea.

Nicola Barrett: Did you not come up against opposition when you start building in unclaimed places?

Well, it’s obviously someone’s land. And by someone, I mean, it’s some state enterprise. So it’s definitely not private property. Let’s call it municipal land for the sake of this conversation. It’s municipal land that is not only being under-utilised, it’s not being maintained. It’s a dumping ground.

Surely the city’s land belongs to citizens. I would expect that to not be a controversial statement. But it is. It’s on the bottom of a street that these activists live on. It is like an inherently unsafe space because it’s not being maintained. They said we’re going to try and make it safer for ourselves. We want a way to activate it, to maintain it. All we ask is leave us alone so that we can. Because our governments are so ineffectual, it has to be done by people who care, the citizens. It is like a type of guerrilla architecture.

Nicola Barrett: There are many unused spaces, particularly in urban areas, what’s your opinion of more radical ways of reclaiming these spaces?

I can only speak to it in a South African context. But I’m always surprised at the amount of legislation in the way between what exists and what I would like the city to be like. The offices that I’m in at the moment, this is our first development, because exactly this problem that you’ve spoken about.  What we are doing is not by the book. We’ve taken an Apartheid-era house that was not being utilised and we converted it into these six tiny little offices. It goes against every single regulation. 

But there’s a market for small office spaces. The smallest office space we can get is 45 square meters. Do we need 45 square meters? No, not really. Then we still have to pay for heating, for lights, for WiFi. Why don’t we do one ourselves where we make a seven square meter spaces and we make five other office spaces for other people with a shared boardroom and we get this thing off the grid so it’s on solar? We don’t need the municipality at all. 

If you don’t have the capacity as a citizen to change the city, I mean, what are we doing? I use the word citizen very deliberately because you choose to live in a city, so truly you should be able to change it in some way. It’s liberating, I suppose, in a weird way, to live in South Africa, where the protection of the law is so bad that you can implement this thing that you want to do.

Nicola Barrett: In what ways do you think people with fewer resources could potentially reclaim under-utilised spaces? 

This is one of the problems we’re trying to solve at the moment. Providing better accommodation and still making it economically interesting. Think £250 for two-bed apartment. That must sound insane to you. But is that achievable? Can we do it? Yeah, I think we can. It means finding spaces that are under-utilised in the suburbs, that’s easy enough to do because you have garages that are not being used. You’ve got people who are 65 years old who have a four-bedroom house whose kids have all left. Utilising those unused spaces could be done very well.

But the Gherkin can never be done well. In no world is that floor plan divisional.  All it supports is big companies.  It’s revered as this great piece of architecture by Norman Foster, but it’s a piece of nonsense. But it’s one of the things that’s so frustrating about the architectural world because it’s all about houses for really wealthy people, or big office buildings or the Line. But something like the Pink Spot, I think is a far more interesting project. If you build the Line, you will never be able to change it if you have a normal salary. The way to do it is to parcel land into small enough quantities that normal human beings can create change.  

And for architects to get involved in the curation of the city. You cannot be the servant of the rich and you cannot be the barefoot philanthropist, that’s the world. The role of the architect, I think, is looking after the health of the city. And so therefore, as an architect, you should be in the role of apportioning capital to projects that you think are valuable to the future city. The city you’d like to live in, as doctors, should be responsible for looking after the health of humans. Right. But we should afford architects this opportunity or this role. But of course, it’s not done that way. The people who are producing the city are developers who are, in essence working for provident funds or some sort of big capital-allocating entity, and that’s chaos.

Nicola Barrett: House of the Big Arch was designed with not only humans but local wildlife in mind. What were some of the challenges you faced doing this? 

I learned to say what is the non-negotiable. And a non-negotiable can be so philosophical and unattainable and unachievable in the beginning and then as long as you don’t move that line, it’s achievable. Can we build this building in a forest without disturbing a tree?

When you produce this very strict problem set, which is; we can’t disturb a tree, we have to get the materials from the closest town, it has to be all be carried by humans. How do we manage these extreme temperatures of 40 degrees? All of these are these very strict parameters that you can’t ignore. And once you are clear about them, it’s almost like linear programming, except not two-dimensional. Like a multidimensional linear programming problem where the problem space is so small that the form produces itself.

This architecture is not a function of invention, it is a function of discovery. Deciding on what those parameters are, that’s the real work. The rest, it just solves itself. Be real about what the problem set is and solve for that. And then you won’t get something boring. Not possible. I’m glad to say that’s the one thing I think all our projects, whether furniture or buildings or artwork, have that in common. Wonderfully similar but beautifully different. Because nothing looks the same. You wouldn’t think House of the Big Arch and House of the Pink Spot and House of the Flying Bowtie are designed by remotely the same people. 

Nicola Barrett: So you state that your collective pseudonym challenges the status quo. How so?

This was a joke. That statement is not a joke. But this was kind of poking fun at architecture firms named after the person who owns them. There is this inherent ego in it all. And I find that laughable. For multiple reasons. First of all, like, you have an infinite choice of names and you resort to your own, which you didn’t even choose for yourself. So you are both arrogant and stupid. Obviously, I’m being a little bit facetious, but I’m also not. 

I’d read a book by Willard Manus called Mott the Hoople, which is quite a funny book. The titular character’s friend was called Frankie Pappas. And I thought, Jeez, that’s my mother’s maiden name, and I’d never seen Pappas in a book. So I was like, oh, this is funny. And Frankie is gender-neutral. And I thought, that’s interesting, maybe there’s something there. Anyone can be Frankie. But I always laugh when there’s a man that comes through asking for Mr Pappas, and then I’m like, well, that person definitely hasn’t read what we’re about.

And the reason we were in search for this collective pseudonym is that there was a mathematician called Nicolas Bourbaki who was releasing all these amazing papers on math, but it turned out like he was ten twenty-year-olds who had decided to collaborate under this collective pseudonym and they just changed mathematics. I think he is still, to this day, the most published mathematician. He’s multi-generational and we liked the idea of a multi-generational architectural firm in South Africa, because there aren’t that many of them. That’s why Frankie is Frankie. 

Nicola Barrett: You state on your website that almost the entire tradition of Western formal architecture has produced sculpture rather than architecture. How so? 

I think for a long time it has been the case. Formal architecture has always been something that you have to sell to someone. So whoever is the client, you have to give them drawings and models. It’s very difficult to make a drawing and make someone focus on the stuff that is inside the drawing. Like how the space solves these issues. Or you discuss the sculpture of the model and someone says, I don’t know how that looks. How do you discuss the space inside a model? It’s impossible. Informal architecture has been one of, what do I need? I need to solve this issue. I have another child. Therefore, there needs to be another bedroom. It’s a very practical thing. 

I was in a competition and one of the guys was discussing the school he had made. This thing was clad in rock from the area and then one of these rock tiles had been removed, and then they put a stainless steel tile there. And he said, because we wanted the stainless steel to reflect the sky, and so, therefore, the sky would be bursting out from between the rocks. Why clad it in rocks in the fucking first place? There’s this obsession with what the thing looks like. 

The most amazing photographs of the Pink Spot are the ones taken by Tshepiso Seleke. He does not give a shit about the architecture. He doesn’t care. He’s just like, there’s a beautiful person. There’s another beautiful person doing something. Doesn’t even look at the building. That shot that he took of those kids with those go-karts is just my favourite thing ever. That’s what I mean. There’s this obsession with what this thing looks like. That’s not the important stuff.

Nicola Barrett: What advice would you give to young creatives working in our architecture and design?

My only advice is that in the contemporary world, I think we are solving a lot of problems that are not actually problems. It’s like this artificial intelligence. This is a problem that is being solved that isn’t a necessary problem to solve. What is the actual improvement? 

I suppose the thing is to see what are real problems and identify those as real problems and then solve those real problems. To actually be honest with oneself what real problems are. That’s not easy. We all get caught up in our own world. Taking a step back and thinking, where should I spend my time… Because you’ve got finite breath, right? 

Many of us are incredibly doubtful in ourselves, stressed and worried. We think we are not big enough to contribute or to change everything, and we see these problems. But I think there are these small little things that we can get right and we can just try. The Pink Spot, just for the photos of those kids enjoying themselves, that makes it worth it. I always tear up when I see them. It’s so beautiful. 

7132 Vals

A haven of sojourn

The mountainous village of Vals is blessed by the grace of natural wonders. Rising above sea level in the Canton of Grisons, the Swiss idyllic refuge is home to thermal waters dubbed healing hot springs, their history dating back to the 17th century. Here once lay a sanatorium transformed into a spa hotel in 1964, brought about by the physicians marveling at the curing properties of the springs in the 19th century.

The entrance of the spa hotel ushered in a shift from medical tourism to leisure travel within the neighborhood, all the while retaining the suggestion of a place for alternative healing methods. In 1983, the municipality of Vals reigned over the hotel compound and tapped architect Peter Zumthor, a Grisons native, to architect a new structure to house the thermal baths. The mineralized water of the St. Peter spring had been luring in bathers for more than a century, but Zumthor’s architectural masterpiece for the thermal water’s new home further ushered the territory as a sought-after getaway.

He built a monolithic building made of raw concrete and 60,000 slabs of Vals quartzite, a nod to the archaic beauty of the Vals Valley, and divided the baths into six pools, spanning between 14°C and 42°C pools. Here, the stone architecture and the lush natural land enclosing it form a visual and spiritual harmony. From then on, the architectural community of Vals grew, forming an ensemble of sought-after hospitality and structures backed by the minds and craftsmanship of some of the most revered architects today.

Two years after the opening of Zumthor’s thermal baths in 1996, his masterpiece and the hot springs were honored a status of protected heritage. Yet as years went by, the surging demands of more sophisticated travel and tourism urged the community of Vals to burst forth from its cocoon. Avant-garde buildings began to appear, crafted under the hands of celebrated architects, namely Tadao Ando, Kengo Kuma, and Thom Mayne. Their presence has pronounced Vals as a haven of sojourn that welcomes guests to dip their toes in its remedial mineral springs and luxuriate in one of the world-class accommodations surrounded by the meandering hills, fragrant fields, lengthy hiking trails, and snow-capped ski slopes.

7132 House of Architects suits the name it was given. Tadao Ando and Kengo Kuma bring in the influences of their Japanese roots as they both steep the rooms they designed in the design ethos and lifestyle of their homeland. Ando pays homage to the subtle aesthetics of Japan’s tea houses when designing his 18 rooms and bathes each space with a transition between wooden panels and slabs. His balcony windows offer unobstructed views of the alpine scenery from the mountainside across the room, and his minimal use of furniture, other than a bed taking up most of the space and a wooden bedside table, distills any kind of clutter and distraction.

Similar to his compatriot, Kuma employs the tranquil aura of wood to envelope his 23 rooms in a sensation of cozy oakwood cocoons. He layers the modern Swiss oak panels, one slightly on top of the other, until it forms what may resemble dragon scales that make up the walls and ceilings. Continuity threads Kuma’s design. He places a lengthy slab of wood beside the bed which extends to the bathroom and where the basin and faucet are set upon. Here, openness follows as Kuma veers off from closing up the space and opts for an open floor-level shower with clear glass casing and a base of local granite. Showering means the guest affords a view of the bed and the abundant grove peering through generous windows.

When Thom Mayne’s design emerges, a sudden shift takes place. The architect, who designed 22 rooms, turns to wood for some of the spaces and black stone for the rest. He plays with the two materials, often letting the other win while ensuring they complement each other. In his wood-winning rooms, a sculptural free-standing shower stall stands at the center of the space, an attempt by Mayne to immerse the guests in a three-dimensional experience of space. Its lifesize, stone-like architecture is corralled with a luminous, milky film to enable the guest to see the outside from the inside. Stepping into Mayne’s Stone rooms, Vals quartzite creates a cinematic ambiance, occasionally interfered with by the warm glow of light concealed behind the walls and the lemon-yellow enclosure of the shower stall.

From thermal baths to hotel rooms, Peter Zumthor exhibits a sensuous journey physically and emotionally. His ten rooms are distinctive from his collaborators as he infused each space in stucco lustro, a plastering technique from the Italian Renaissance that produces light-reflective gloss and likens to the surface of marble. He selects a spectrum of zesty and introspective hues, swinging from lush red and vibrant yellow to illusory black, and melds everything with handpainted curtains made of Habotai silk. Luxury at work effortlessly infiltrates the rooms, coupled with the chandelier wrapped in what may be globe-carved stones. 

7132 House of Architects is an idle passageway to the entire 7132 dreamscapes. Before reaching 7132 Thermal Baths, guests may pad through  7132 Hotel 5S whose three penthouse suits on its top floor were also designed by Kengo Kuma. Inside the hotel, rare natural materials like wood dominate the landscape, forming a harmonious balance with the scenic grassland sitting outside the property. In another path, guests are led to the chalet of 7132 Glenner, an adjoining accommodation, which sits at the center of the village. Its traditional Swiss design blends well with the modern interior and rooms, an understated guest house brushing against architectural giants within the complex.

It is no longer a myth how Vals gradually received its namesake as a coveted destination and a welcoming respite in the cradle of Swiss nature, from the hotel rooms designed by revered architects to the believed curing property of the hot springs. Even if the guests move away, the lasting impressions 7132 has left them pulls them back in, inviting them to once again return and soak in the wonders of nature and luxury.

Tom Hancocks

The illusionist shaping the space of tomorrow

What does designing space mean when the human perception of its living environments is experiencing an unprecedented moment of transition? The profound change we are witnessing, unlike in the past, is no longer simply aesthetic, but gnoseological and psychological too. 

As the walls between factual and simulated reality are collapsing, such a reflection no longer seems to gravitate around stylistic issues but calls for a rethinking of the role of the interior designer themselves, as well as of their platforms of expression. 

Since speculation about the Metaverse and its impact in shaping our future lives began, many brands — some more hysterically than others — chased the trend, coming up with their own virtual spaces. Their needs were met by a generation of creatives that, by making the most of AI and design softwares, unleashed their imagination. Social media became their springboard and many brands, from fashion to music, their patrons. 

Just like the radical designers of the Seventies kept most of their utopian projects on paper but still reclaimed their revolutionary stance, this new frontier of design could perhaps represent a futuristic shift for the whole industry albeit proudly reclaiming its digital-only existence. Are now the self-trained rookies of the internet taking over the professionals thanks to the freedom and viral visibility offered by social media? How far can we go with dismissing self-designed digital footwear or chair concepts as fakes when they could, in return, inspire a change in the industry? Perhaps it’s time to surrender to the illusion.

To dive deeper into the exciting opportunities and the controversies of this still fully unexplored realm, we spoke with Tom Hancocks, the Australian designer whose uber-realistic furniture and interiors may equally just be some of the most eye-pleasing you’ll see online — and some of the most adventurous, design-wise. 

This issue revolves around the theme of Virtuosity, which is something that may resonate with you more than many other artists since you’re self-taught. This may sound as something equally liberating and scary. Did the absence of any academic learning process freed your virtuosity and somehow unlocked new creative trajectories? 

I believe so. I also feel that ‘self-taught’ is a term I’ve regretted using as I’ve grown older. The absence of an academic influence is certainly something that has dictated my trajectory. I think it helped by allowing me to have more agency over what influences and communities I could organically gravitate towards, but on the other hand, you also miss some of those unanticipated experiences and exposures that can be stimulating to react to. So, whether one is better than the other, or if that had an impact on virtuosity in particular is hard to say. 

How did you come to the decision of avoiding formal teaching in the field of design? 

I would say mainly because of the accessibility of the internet. Because of how drawn I was to that growing up, formal teaching in any capacity never seemed like a necessity, especially in something as fluid as art or design. Sure, the resources of an institution would have been great, but it’s a luxury that is intentionally withheld from a lot of people, so I went in a different direction.

Although created digitally, your projects do retain an extraordinarily strong and fascinating dimension. This leads us to ask you what, in your opinion, virtuosity means today? 

I would instinctively say that virtuosity is the ability to communicate something, very effectively, through creative expression. So, I would argue that the intent only matters if the art is meant for others, or to convey something to the world. But it’s something that’s entirely up to the viewer to decide in somewhat of a self-determining way.

What that means today in particular, though, is hard to say, as there’s more stimulation and communication than ever. So, maybe, ‘virtuous’ is what is most pure and able to cut through all that noise.

The great Gio Ponti was among the first to argue that design, art and architecture were made to interact among themselves. Having worked with fashion brands, design firms and even music artists, do you make interdisciplinarity a core of your practice and a necessity for the contemporary industry? 

Absolutely. I think art and design is nothing if not just a form of communication. And as most would tell you, expanding your perspectives and experiences will almost always lead to more reward, if that’s something you’re able to do. That’s also a big part of digital art, though. You have this very malleable tool to reimagine just about anything. So that helps a whole lot as well, of course. 

How do multiple and diverse stimuli inform your work?

My process is fairly inconsistent because I usually try to wait for the right ideas to come to me. But this same approach can lead to running into creative walls too, and feeling like everything isn’t a purely original concept, which means it’s somehow dishonest. 

“I try not to get too fixated on one style, but rather navigating around and carrying my taste and values into different genres.”

So, although I think that everything is some kind of subconscious reimagination, I would like to get better at doing more direct sampling and using that to further explore ideas that feel more unique. I actually think about this a lot in parallel to music sampling, and how beautiful it is when done in the right way. 

Your Instagram bio reads ‘digital sketchbook’, which suggests that the content displayed isn’t necessarily devoted to pragmatic scopes. Does working in the digital field grant you a creative and experimental freedom that you wouldn’t otherwise experience? 

Definitely. Art and the creative flowing of ideas can sometimes be hindered by pragmatics. It’s nicer to look back at things I’ve posted and see a progression of ideas or themes, rather than a perfectly refined portfolio.

The sketchbook idea is because, in the arena of social media and its fleetingness, I’d much rather just gesture to an idea. That’s the extent of the communication I want to make there. If something will only be seen for 5-10 seconds, then I don’t need to get too much across, just a sketch.

How speculative can design be in an increasingly digital society? 

Extremely. A big part of digital art is just visualisation of ideas and concepts. If people are able to see something visually, it will inevitably create a stronger reaction. Which then hopefully provokes a more engaged response.

Up to just a few years ago the idea of designing furniture and objects exclusively for digital fruition would have sounded heretical. Do you feel like you’re contributing to rewriting the perception and rules of your industry, perhaps helping other designers to better understand, even in real life, the bond between objects and the space they occupy? 

If I do, it’s really not something that I’ve thought about much. But not because I think I’m above it. More because I don’t think I’ve fully integrated into an existing community or an industry, since I usually don’t resonate with what’s at the centre of them. So, I feel more like I’m navigating around the outskirts just following my nose. But if that in itself can inspire others to do the same, then I would be very excited to see what that leads to.

Thinking about the school of Radical Design, some of the most brave and adventurous projects conceived in design and architecture were born as utopian and never truly brought to life. Others — like much of the Gufram catalogue, for example — were put into production thanks to brands that believed in the intuition of young, revolutionary creatives that refused the traditional norms of the industry. 

Do you believe that the prominence of digital platforms and experimental and out-of-the-ordinary designs can give firms the push to be braver and, as a consequence, foster a new exciting season in design — from furniture to fashion? 

In all honesty, I’m not sure. I do agree that digital, creative-based platforms allow for more of those things to be seen. But as capitalism grows exponentially and everything becomes more commodified and monopolised — including digital spaces and assets — those forces will always work against the progress of creativity and culture. So I agree with the former, but I don’t see firms becoming braver any time soon, nor young creative people having more time or resources. Same goes with digital spaces becoming more democratised. I think the opposite is happening, unfortunately.

In the past, design goods also represented an elitist status symbol and they were often connected to physical possession. Is the rise in popularity of NFTs as well as digital designers — from sneaker and football shirt concepts to furniture or uber-realistic AI-generated content — somehow replacing physical desirability with a virtual and more democratic one?

Most definitely. From virtuosity to virtues. So much postmodern theory has already touched on this, so it’s probably better to reference that rather than hear my bastardisation of it. But I will say there seems to always be an inevitable contradiction between the designer and the consumer, until one or the other won’t exist any more.

One puts them-self into the world, and the other takes the world for them-self. Which is not to justify some artistic prejudice. I don’t think those roles are inherent, and anyone can create something beautiful, but until we abolish those roles and change the relationship we have with art and design, these exploitations will always occur.

Credits

Design · Courtesy of Tom Hancocks

Sho Shibuya

“I just so happened to want to capture the contrast of the beautiful sky against the ominous news.”

Sho Shibuya is a graphic designer who has lived in New York for the past ten years – the last five of those years spent painting every day. Originally from Tokyo, Shibuya’s move to the Big Apple gave rise to a fascination with the city and the elements of design that are distinctively “New York”. In fact, something the designer was quickly struck by was the number of plastic bags that littered the city’s streets – is there anything more “New York” iconic than the “Thank You” plastic bag? Shibuya began collecting abandoned bags which were the subject of a book from 2019, Plastic Paper. If the project was a celebration of the city’s rich visual identity, as captured in plastic bags, it was also designed as to provoke a necessary conversation about the environmental hazards caused by single-use plastic. The bags were banned state-wide on 1st March 2020, though a loophole meant that retailers serving food can still these bags. Nonetheless, Shibuya’s bag collection was featured in a New York Times article the day before the ban. 

Fast forward to late May that year – with the city slowly emerging from lockdown following the first COVID wave – and Shibuya’s work appeared on the pages of the New York Times once more. This time, however, it was the designer sharing a photograph of a full-page painting over the newspaper’s cover on Instagram. Shibuya depicted a sunrise gradating from white to deep blue on the day that the Times paid tribute to the almost-100,000 deaths to COVID in the United States at that moment in time. This was Shibuya’s first full-page painting on (or over?) the cover of the New York Times, and it captures the way in which the designer (and painter) strives to “really understand [an] event and show respect to any cause.” There was some criticism to that initial post – that in painting over the names, it was glossing over the scale of pandemic’s impact – but as the subsequent paintings reveal, Shibuya’s creative interpretations of that day’s news, whether poignant or funny, emotional or thought-provoking, have come to attract an appreciative, warm response from a growing Instagram audience.

By using the daily New York Times as his canvas, Shibuya paintings move between reportage of local, American and international affairs – from painting the giant Snoopy inflatable from the 1988 Macy’s parade on Thanksgiving, the diagonal lines synonymous with OFF WHITE in honour of Virgil Abloh’s death, a collaboration with Patti Smith urging Americans to vote in the 2020 election, to painting scenes from the floods and forest fires that gripped the world last summer. If Shibuya began by painting the sunrise each day from his window during the lockdown, his paintings have become an entryway into a wider celebration of the little things we can be hopeful about. Each day, no matter what, the sun rises – and the news, no matter how difficult it may be, continues. And amongst that, Shibuya’s paintings give us a moment of pause and reflection. 

NR: You started sharing Sunrise Through a Small Window on Instagram during the first American lockdown in 2020; were you expecting the kind of response you have had since then?

SS: Not at all. Painting has been part of my daily ritual for over five years. It just so happened that this series seemed to strike a chord in people. I appreciate the response; it makes me feel connected to the world through my work.

NR: What was it like being commissioned to paint two new sunrise scenes and exhibit a further 53 of your newspaper paintings in collaboration with Saint Laurent at last year’s Art Basel Miami for the 55 Sunrises show? 

SS: I visited the Yves Saint Laurent Museum in Marrakesh, Morocco, back in 2018. I was fascinated by the whole experience there. Three years later, the collaboration started, and I am grateful for the opportunity. It was my first time in Miami. The idea for the location came from [Saint Laurent creative director] Anthony Vaccarello; I never expected the show to be held on the beach. I thought, it’s a wild idea that you will be able to look back and experience the sunrises and the turmoil of 2020 and 2021. Then, after you are finished looking at the painted sunrises, you can see the real sunrise on the ocean outside.

“It’s like a time capsule, or like a pathway from past to present, and perhaps a future, because I believe the sunrise carries with it some bit of hope or optimism for the future.”

NR: The New York Times paintings are quite different to your book Plastic Paper and the creative platform associated with it. How, in different ways, do both relate to the experience of living in New York?

SS: The objects at the centre of each work, the designs on the plastic bags and the New York Times newspaper, are both everyday objects in New York. From a foreigner’s view, I treat them differently. For instance, if someone took a trip to Japan, they would probably notice cultural significance in mundane objects, like Japanese typography on a sign or Pachinko store, etc. The everyday objects feel fresh to me. That emotion made me use it as a canvas.

NR: Do you have an idea of which painted New York Times covers, news or events might resonate with your audience?

SS: Each piece has different reactions. For instance, the inflation piece that visually explains “no more 99 cent pizza” might resonate with people in New York. In another article, I depicted the tragedy of the wildfires in Greece, and I received a lot of comments from Greece. If the events somehow relate to how people feel or what they’re thinking about, they respond. It’s a natural reaction.

NR: Some of your newspaper paintings (like Rudy Giuliani’s melting hair dye) are quite playful, whilst others are more poignant, how do you decide what kind of approach you’ll take with the paintings?

SS: I never plan what to paint. It is always spontaneous.

“I always start after reading an article, and if something lingers in my mind afterward, I paint that feeling or thought so I can speak up in a visual way.”

NR: What was it about the cover of the New York Times that lent itself to being the canvas for your sunrise paintings in the first place?

SS: I think it was a bit of chance. I always read the New York Times every morning, and when I made the very first painting, I just so happened to want to capture the contrast of the beautiful sky against the ominous news.

NR: Of all the New York Times paintings you’ve shared on Instagram, which one means the most to you? And which have people most engaged with?

SS: The first full-page painting: May 24, 2020. The New York Times cover paid homage to the 100,000 people who had died from COVID. I was really emotional painting that one and still remember every moment of when I was painting it. The most engaged one was when I painted the Palestinian flag on the cover. I agree when Haruki Murakami said, “between a high, solid wall and an egg that breaks it, I will always stand on the side of the egg.”

Credits

Images · Sho Shibuya
https://www.instagram.com/shoshibuya/

Abiboo Studios

“sometimes the planning is just a roadmap to set the initial building blocks for the society to evolve”

Science fiction is in at the moment. In October we’ll be trooping to the cinema to watch the film adaptation of the Dune saga, which is to sci-fi what Lord Of The Rings is to fantasy. The viral Ice Planet Barbarians Kindle novels, an epic romance series about blue alien boyfriends, has been picked up by Penguin Random House. Even on Netflix the new Korean drama Squid Game, which blends together horror and near dystopian sci-fi in a nail-bitingly binge-worthy package, is currently number one in the whole of the UK and worldwide. And in 2054 they are going to start building a sustainable city on Mars.

Oh wait, that one isn’t fiction, it’s actually going to happen. Or at least that’s the aim of ABIBOO Studios who have teamed up with SONet to design Nüwa, one of five cities proposed to be built on the red planet, with the first colonists set to arrive in 2100. Built into the slope of the Martian cliffs near Tempe Mensa, “the steep terrain offers the opportunity to create a vertical city inserted into the rock, protected from radiation and meteorites while having access to indirect sunlight.” The city will be connected via high-speed elevator systems, and everything from schools to farming to indoor parks will be available to the citizens. To get there you will need to spend one to three months on a shuttle and tickets will cost a whopping estimate of $300,000. No need to worry about the return fare though, once you arrive on Mars you will probably be there for good, so it’s certainly not a journey for the faint-hearted. NR Magazine joined ABIBOO founder and chief architect Alfredo Munoz in conversation.

Nüwa is an incredibly exciting project and it has been stated that the things that can be learned during the conception and creation of this city could be applied to issues on Earth. However, is there not a risk that these solutions will never actually be implemented on Earth, especially as there are already solutions to issues here that still haven’t been fully implemented such as renewable energy etc, and the majority of resources will be focused on the space race and cities like Nüwa?

So there’s obviously always a risk of the innovation not being implemented, but there is definitely the opportunity to implement it. And that’s where the learning that we can do by thinking out of the box and implementing it back on Earth is very valuable. Let me give you one very simple example. When we were working on the solution for finding the most efficient way to generate food on Mars, we developed hydroponics technology, which in concept is a technology that allows farming indoors. It’s highly efficient. It has been going on on Earth for a while, but recently it’s become quite common in the US.

It’s not possible to have an animal-based diet on Mars. The reason for that is that they require a lot of space, which obviously on Mars, it’s tricky because we cannot have them all outside in the environment. We need to treat that spaces where animals would be in a similar way that we would treat the spaces for humans, with the right pressure, the right oxygen. This is very expensive to build and very expensive to maintain. So it was not realistic to consider a diet based on animals. The team of life support experts proposed a solution that was mainly based on algae and insects.

When we analyse the area that we needed per person to farm the food that humans would need on Mars, we were talking about a little bit more than 100 meters per person. That means that in 100 meters per person, we were able to generate all the food that future Martians could need. Okay. Now, let’s look at Earth, on average, every person requires 6000 m² for farming. So if you compare a 6000 m² per person versus 100 m² per person, there’s a huge gap. That means that we could use more efficient technology for crops and for farming and we could reevaluate the type of diet that we have on Earth. It can liberate a lot of space on Earth where we can actually plant trees or nature. That could help a lot with climate change.

So, yes, there is always a chance that the technology that’s developed for space will not be implemented on Earth, but sooner or later, if it actually brings value, it will be implemented.

How do you think culture would potentially evolve within these cities on Mars and what might those new culture’s look like and involve? 

So culture is very connected to how we live in the cities. One of the key aspects for us was to create a sense of identity, a sense of belonging. When we designed the city, we were very clear we were not designing a temporal settlement. We were aiming to create a city where people will go and live and die, and have families. So a sense of belonging and identity is critical, and that is part of what we think will drive local culture.

Another thing that I think is very important is the sense of community. So Mars is a very harsh environment. It’s not like Earth, where we change our environment as per our needs. On Mars, we will need to adapt to the environment. So that means that in such a harsh environment, we actually need to rely on each other much more than we do on Earth. On Earth, we used to rely on each other much more. Then as centuries passed and culture changed especially Western culture, we became much more individualistic. But we think that given the harsh environments on Mars, society will have to rely much more on their neighbours.

“We will need to look after our neighbours and our neighbours will need to look after us. If that trust is broken due to the harsh environment and challenging conditions on Mars, everyone might be at risk.”

That has a critical impact on how culture would be, because again, we ambition that culture must be more gregarious, where people will be not so focused on their own self, but also where the sense of community will be even higher than on Earth.

I imagine that there would have to be some kind of like a law enforcement system or some kind of punishment system. How would that work in such a small community to rely on each other?

Definitely, and that’s something very interesting that we still need to explore. We are currently at the state where we conceptualise the main ideas of the city. We are currently developing it from the architectural and engineering point of view, and the schedules that we are talking about are quite large. We might be able to start construction of the city on Mars by 2054, which is almost 35 years from now. So there is a lot of other analysis that needs to be done in conjunction with a multidisciplinary team of experts that might add some of those questions that you are asking.

There is always the risk of somebody not behaving properly and that has to be included in the way that the city functions in the same way that we are thinking about hospitals, the same way we are envisioning a location. It has to be considered what type of law will run on Mars. Maybe this is an organic process. Maybe the first settlers will have to find a way to organise things with some inspiration from some things that work on Earth. But then at some point, the society will have to be self-autonomous over there, and they will make their own decisions.

For this project there were included proposals for economic models, forms of government and dedication systems and the question was asked “Since we have the chance to start over, would life on mars be better than on earth?” However Nüwa will still retain many capitalist elements, “We envision a system that will combine the private sector – we’ll have our own economy and currency that will incentivise entrepreneurship”. Why not implement forms of true socialism or communism, as capitalism is already failing us here?

Sure, innovation will be critical. Settling on Mars will require levels of innovation that we are not even used here on from people on Earth. So we are not aiming for the city to have huge differences of wealth. Indeed, we do ambition that people might have more wealth than others, but not the extreme situation that we have here on Earth.

And when we look into the past at communism, humans find a way to look into their own personal interests without looking for the good of people. Right. I live in the US. I appreciate capitalism as a way to encourage innovation, and I think controlled capitalism is something that facilitates innovation. What is not good is that when you have monopolies that take over the market and new entrepreneurs cannot provide the innovation, that is not true capitalism. However, on Mars, we believe that intellectual property and an opportunity to generate value to society should be rewarded through recognition in society and through wealth among others.

But have you not considered creating a society that wouldn’t use money? Because then you would do away with the issues of some people having more and some people having less. Instead, you could come up with other ways to incentivise people to be innovative?

There are a lot of opportunities to continue exploring in this space. So again, we are architects and scientists, but it’s important for us to have people from different fields to add value to the project. We worked with a multidisciplinary group of experts that went from astrobiology, economy, life support systems, planetary design. So we have a very large amount of people, but that was only the first step, right. There will be a lot of opportunities to continue evolving so, going back to what we were talking about, it could be possible.

And definitely, there is something to investigate with that. But we don’t see, at least as of now, the harm of rewarding it through a certain level of wealth, because ambition is part of who we are as a species. We are the human species, wants to strive for a better life and wants to strive for a better thing for themselves and for their community. We ambition that Mars could be a great gateway for the scientific community to be recognised as they deserve. And that is connected again with innovation, connected to culture.

We’ve seen designs for Nüwa but there are also four other sister cities such as Abalos City which would be located at Mars’ north pole and Marineris City in one of the biggest canyons in the solar system. How might the designs of these cities differ from Nüwa?

Yeah, so we did not expand too much yet about the alternative cities but I’m going to explain first why there are many different cities. One is access to resources. In our case, we ambition self-sufficient, sustainable cities on Mars. That means that we are not relying on resources from Earth to operate or build a city, only in the very early phases. The rest will all be constructed from local resources on Mars. There are a lot of resources on Mars but they are in different locations. Therefore, we need to have a small set of settlements to be able to access those resources. Secondly, we must consider safety or resiliency. What happens if there is a problem, an emergency or something that is not expected in one city and everyone is in danger? We need to secure everyone and move them. Somewhere far enough away so they can be safe. And if you combine those two situations, we thought that to create a safe, long-lasting culture and colony on Mars, we needed to split it. And in this particular case, we split into five different cities.

We think that providing an open platform for creating identity is important as well, so different cities will have different cultures Some of them might be very different from each other, and that again connects to the sense of identity. Why do some people like London and others like New York because they are different, right? It’s not only about the culture of the people living there, but also the physical environment that makes room for that culture. It’s all interconnected. So we think that a successful permanent colony on Mars will be divided into different settlements, and all those settlements should have some type of unique identity

As life on Mars would require 10x more energy to support than on earth it has been stated that, even with the aid of technology, life there would involve an intense lifestyle and settlers could be contracted to spend 60-80% of their working lives contributing to the city. One cannot help be reminded of the song The Fine Print by Stupendium, which went viral during the pandemic, that talks about indentured servitude to corporations in space. As the price of a one-way ticket is estimated at $300k and would no doubt require a loan for the majority of people, what would prevent similar such issues from occurring in Nüwa?

So I’m not aware of the reference that you were mentioning. That $300,000 was a very quick estimate to premature to know what will it actually cost? That number was more of an academic level calculation based on today’s numbers. Is moving to Mars going to be easy or cheap? No, but you don’t need to go to Mars. If you don’t want to go to Mars, feel free not to go to Mars. Some people decide to move to very remote areas, and some people prefer to live in a nice, comfortable place in the Mediterranean, it’s is a personal choice, right? We can all choose what we want to do with our lives.  So some people might be more inclined in going to Mars despite the harsh environments.

But it’s going to be an extremely tough life, probably not appropriate for most of the people that live on Earth. Those that want the sense of adventure, the sense of exploring a new frontier in what being human is, and to be pioneers in what is next for the human species. Those are the ones that might be willing to go to Mars and have a very tough life. Again, it’s not easy not only because of the amount of work that will be required.

So again, if somebody wants to go to Mars for a holiday, probably that person is not going to be welcomed by the community because that’s not a person who is going to contribute.

We do ambition again, that the city is owned by the people, not by corporations. Again, there is a lot of room for development on this, but we think it’s important for the citizens to own the city and to own the proceeds associated with potential trade that might happen in the city. Obviously, there would be a lot of trade going back and forth between Earth and Mars.

But yeah, it’s not going to be easy, or cheap, or safe. And it’s not going to be pleasant because the diet is going to change, and the environments that we are building, which we think is amazing and so spectacularly beautiful, but they’re different to what we are used to. We’re not going to see the ocean, or nature, or have the opportunity to walk around without the suit.

“It’s only for certain people in the same way that in the fifteenth century some people were willing to risk their lives to travel west. In America we had the opportunity to explore new frontiers, and that will be only for some people that want to do it.”

I’m curious because you said that if you don’t want to go to Mars you don’t have to. But historically speaking, a lot of settlers and pioneers were people who were forced to go. If you look at Australia, a lot of people who were settled there were often criminals. It was the same with America. So I wonder what kind of people you would imagine would settle on Mars?

In this particular case, we ambition more people with vision, people that have a strong sense of community, a high appreciation for science. Which, again, if you actually look into the background of astronauts, they usually have a very high appreciation for science and for exploration, for adding some contribution to the history of humankind.

But in that particular case of settlers in the past, it was always connected to commerce. If you look at the reason, maybe not in Australia, but in the America the main reason why people were willing to go was commerce. And that’s where we see there is some room for the private sector to add value not only to the scientific community, but also tourism and mining. So there are opportunities that will come, associated with commerce between Earth and Mars, that could support some people to go.

Could a city like Nüwa be built on earth and would it be a viable economically and environmentally sustainable alternative to cities we have at the moment? 

Yeah, so some aspects could be implemented on Earth. One of the critical characteristics of Nüwa is that is in a vertical cliff. One of the reasons for it is to compensate for the pressure, because the pressure outside on Mars is very low but we wouldn’t need to do that on Earth. Radiation protection is also very important, but here on Earth, we don’t have that problem.

The magnetism on Earth protects us from that radiation. But we see problems with climate change, with temperature rising. In some areas, the temperature is becoming so high and that’s going to continue to increase, so living on the surface might become very complicated in the future. So we do see some room to implement some of the solutions that we will implement on Mars. In that case, as of now, we are working on building a small version of the solutions on Mars in extreme environments on Earth.

So you build a small building in order to learn from it, to adapt, and change things as needed in order to be able to modify whatever is required. So you can continue improving the solution. So that is something we are currently working on. So we ambition building some parts of the Nüwa city here as a way to achieve an additional level of research and development. Also with the possibility of adding tourism, the scientific community could come and start experiencing on a very small scale how society could operate on Mars.

The interior living spaces are obviously quite uniform and modern in design. However, it has also been mentioned that maintaining the good mental health of the people within these cities is imperative. As humans find expressing individuality important would there be scope to customise their living spaces or would that require too many resources? The same goes for fashion and other things like that?

Definitely, that’s a very important point. And we are currently working on that aspect. We do ambition customisation. That is very important again, to the sense of identity. We want to feel a sense of belonging, but we also want to feel that we are not one among many.  We have our own personal taste that has to be respected.

Similar to how we do co-living here on Earth or when you go to a dorm. You have private areas that are small, but you can customise a lot in your own space. Then all the common areas are public where you incentivise the social aspect of the community and where you have much more space to enjoy than in your private space.

Also with fashion, we are now working on the next round of designs where we are thinking about how fashion could be. If you wait a few months, you will have more opportunities to see how things are coming together.

What other ways do you think people will be able to express their identities within the cities?

Arts. We are giving a lot of importance to that. We think that self-expression will be an essential aspect of society on Mars. Again, the advantage here is that Mars is not going to be in isolation. It takes 20 minutes to communicate between Earth and Mars, so there will be a lot of communication and interaction between the Martians and the people living on Earth. Right. So there will be a lot of room for again transfer of ideas because life on Mars will be so different, people on Earth can learn a lot from the experiences that Martians will have.

The use of AI and robotic technology will be integral to life on Mars, however, have you considered how people’s relationships with AI and robots might have changed in the future and how that might affect cities like Nüwa? 

Definitely. We are working a lot on the next wave. I was telling you that in a few months you will be able to see the next round of exciting solutions for colonies on Mars that we are working on. And this question that you are raising is very connected to that.

“We see that AI and robotics will be essential for the survival of Mars, and therefore the relationship with humans will evolve. To consider robots not so much as tools, but as an emotional beings that we relate to.”

In Japan is very common that they don’t see robots as objects as we do in the West but instead see a type of soul associated with the robots. And we envision that not only on Mars, but in the near future. The relationship between artificial intelligence and humans is going to evolve or transcend from a pure tool to an emotional connection. I mean, the movie Her is a fun example. As we will not be able to have many animals on Mars robots could become the next type of pet where we have a very close emotional attachment.

I imagine because it’s like such a harsh environment, having that companionship would be essential for the good mental health of the people there.

Definitely. We think that the tools that robots will provide will not only be rational, they can also be emotional. And the communication with Earth as well. Again, remember that we are talking about the hyper-connectivity among the citizens on Mars and with the citizens on Earth as well.

Do you envision people being able to control the robot from different cities as a sort of way of online dating?

That’s again is something we might need to see what happens organically. Sometimes we can’t plan. As architects, we are good at planning, but sometimes the planning is just a roadmap to set the initial building blocks for the society to evolve. The local architects, the local politicians, the local engineers and the local artist will have to find their own way to live. That’s the beautiful part, right? To leave it so open. That allows for innovation locally. And that rounds up our conversation about how important innovation is going to be for the future Martians.

Credits

Images · ABIBOO STUDIO
https://abiboo.com/

Ani Liu

“I think that the process of creation and the process of critical evaluation must occur separately”

Research-based artist Ani Liu works at the intersection of art and science to explore the reciprocal relationships between science, technology and their influence on human subjectivity, culture, and identity. Graduating with a Masters of Architecture from the Harvard Graduate School of Design and a Master of Science from MIT Media Lab, Liu’s work has been exhibited internationally and featured by the likes of National Geographic, VICE, Mashable, TED, WIRED and more.

Liu’s approach to art making is multidisciplinary and centred around themes of gender politics, biopolitics, labour, simulation and sexuality. Liu’s work interrogates how our plastic subjectivity goes through modifications and expansions with technological and scientific development. It is in this realm of plasticity that Liu operates as an artist to further explore the impact of technology on culture and identity, and ultimately, what it means to be human.

NR Magazine peaks with Liu to learn more about speculative design and storytelling in her work and her hopes for the future.

What inspired you to start working at the intersection of art and science?

As a first-generation immigrant, certain values were deeply ingrained in me from a young age – to work hard, to study math and science, to try to make a better life for myself than the one my parents had. For reasons I still don’t understand, I loved art from the beginning, but given the working-class context that I grew up in, I couldn’t imagine how to make a life of it. As a result, I studied architecture, which combines engineering, material science, physics and software, with design and culture. I think this was the beginning of my merging of art, science, and many other disciplines. My roots in architecture opened my eyes to thinking beyond rigid boundaries to create experiences that transcend each individual discipline.

Your work involves what you call ‘speculative storytelling’. Could you talk a bit more about that? And what does speculative design mean to you?

I am always fascinated by the pulse of technology, and all the breakthroughs rapidly happening in synthetic biology, machine learning, etc. For me, speculative design is a means of making work to reflect on where we are going societally, in the midst of this rapid trajectory. I think this is the value of good speculative design; it can draw the viewer into the world and ask questions that conventional design does not. Some of my heroes in this domain are Fiona Raby and Anthony Dunne, who have written extensively on the topic.

You’ve mentioned that you love speculative design that reveals something in the fabric of your reality that you weren’t previously aware of. Could you talk a bit more about that?

There is a quote by science fiction writer Frederic Pohl, where he says ‘a good science fiction story should be able to predict not the automobile, but the traffic jam.’ I think when you get into the heat of creating within the speculative domain, you essentially build an entire world out of a few artifacts, or a few moves in materiality. An artist and speculative fiction writer that I deeply admire is Margaret Atwood, for the ways she is able to build alternate worlds that scrupulously pierce into pressing issues of today.

In our cultural landscape, how important is interrogating the concept of identity to you and your practice?

It is constant! Identity is unstable and constantly shifting. It’s a construct that we each craft and perform differently in various contexts. I am interested in how technology interacts and co-creates the sense of self. Growing up in the time of internet chat rooms, as a teenager I spent time experimenting with different usernames and avatars, interested in ways I could escape my physical body in cyberspace.

“There is an awareness that the person on the other side of the screen is not who they appear to be, and yet we still consume it at face value sometimes.”

Watching people painstakingly craft their Tinder or LinkedIn profiles is fascinating to me. There is also a darker side to it – for instance the proliferation of beauty filters on social media can be linked to body image and self-esteem issues. Somehow, knowing that they are filters does not prevent us from holding ourselves up to literally simulated standards.

Reoccurring themes in your work include gender politics, biopolitics, labour, simulation and sexuality. What do you enjoy most about exploring these ideas in particular?

In my research, I enjoy the process of discovery and revelation, and the potential for cultural change. It is 2021 and we still live in a world with violent sexism. The right to education, healthcare and bodily autonomy are still things female identified persons struggle with. Through some of my works, such as Mind Controlled Sperm, A.I. Toys or Pregnancy Menswear, the hope is that it can contribute to a cultural conversation that can shift mindsets about how we perceive sex and gender.

Do you rely a lot on your intuition?

I do. I think that the process of creation and the process of critical evaluation must occur separately. I don’t always succeed, but I try to separate those days out in my studio. There are days when I attempt to make in a purely intuitive, non-judgemental way. There are other days when I return to edit the works more critically. The processes exist in a never-ending cycle.

How has living in New York affected your practice?

New York is expensive! I have had to be creative about my practice – I have had large studios and extremely tiny ones depending on the ebbs and flows of my life. I have become good at continuing to create work no matter the physical circumstances of my studio. During COVID I was locked out of my studio completely, and learned how to work from home, like many other people. I adapted my material palette to things that were more domestic friendly and less toxic.

Living in New York, I also spend a lot of time commuting, and have learned ways to fold it into my practice, either by drawing, writing, reading, or simply observing. I do feel incredibly lucky to be surrounded by so many museums and galleries. There is never a shortage of art to see. There are certain museums that are almost like temples to me – I have been visiting them since I was a child. I feel spiritually nourished every time I return.

How important is exploring an emotional narrative in your work?

Extremely! I am an artist that practices at the intersection of art and science, and while the research component is very important to me, I think it is the emotional narrative that draws you in. It’s also that magical element of art making and art experiencing that drew me in from the beginning – the elements of mystery, contradiction and the transference of knowledge that is not necessarily verbal but deeply felt and understood.

In your 2016 TED talk you mentioned being ‘obsessed with olfaction as a design space’. How do you feel this compares to other kinds of sensory perception with regard to constructing an identity?  

The art historian Caroline Jones has a wonderful quote about olfaction. She says (and I am paraphrasing), ‘smell is preverbal, and has no capacity to pretend.’

“As a human who can tend to be hyper cerebral and analytic, I love smell for the ways it continues to remind me that I am also an animal, with instincts, intuition, and involuntary bodily relations to the world.”

Olfaction as a design space tends to be underdeveloped in an increasingly hygienic and sterile world. I love the stories that can be told through the nose, and I am interested in how your own experiences, histories, and geographical memories remap experiences that different people have towards identical smells. What makes something smell disgusting, pleasurable, familiar, or erotic? How many of these reactions are cultivated, and are any of these reactions universal?

What’s your usual process when coming up with new ideas and research projects?

Sometimes it begins with a feeling – a feeling of sadness or longing for a particular memory, for instance. Other times, it begins with research – a paper that I read and bookmark and sparks a new idea. I try to keep a meticulous sketchbook and record of moments I find interesting to revisit in later projects.

Your work is obviously very forward thinking and future-gazing. Do you ever feel drawn to working in the realm of nostalgia?

I actually love looking at retro depictions of the future, such as images of the future that were created in the 50s or 70s. They are simultaneously future gazing and nostalgic. I think I am attracted to these images because they often tell a better story of the time they were created. In some of these images,

“even though there are flying cars and robots everywhere, women are still depicted doing domestic chores and performing the traditional gender roles of the time.”

There is a strange emotional power to simultaneously holding both; I am also thinking of TV shows like Westworld for example, which is both set in the future while containing an amusement park for visiting the past.

What has been your favourite project to work on?

Each project has its own joys and challenges. I laughed out loud quite frequently while creating A.I. Toys, a project where I trained a machine learning algorithm on real world toys made for ‘boys’ and ‘girls’ to get at the zeitgeist of how we teach gender from a young age through things we give them. The machine learning model was then asked to generate new ‘boys’ and ‘girls’ toys based on what it learned. Because the project was essentially a collaboration with A.I., I often sifted through unexpected inventions that the algorithm made up. Something that I didn’t anticipate was that the model would pick on the verbal sass of marketing language.

What are the main things you want people to take away from your work?

My hope is that they come away questioning their relationship with technology. I hope that the world opens up new ways of thinking about gender, biology, biotechnology, algorithms, equality and identity – so many of the things we talked about in this interview. I also hope it leaves them with a feeling, perhaps, the same way I feel after reading a good poem. I know that kind of magic is not going to happen every time, but that’s the dream.

What can we expect from you in the future? Are there any other creative industries you can see yourself dabbling in?

I recently became a mother and have been re-learning my body and crafting new relationships with new bodies. I feel that I am engaging in physical processes that millennia of women and other birthing bodies have experienced before me. In my work, I have recently been trying to capture this messy experience of becoming. As a researcher, I have been delving into the history of birth, the history of medicine and technoscience as it relates to reproduction, gender, and sex. As an artist, I have been making vignettes of these first-hand experiences – of lactating, the waves of hormones through my body, the enormous emotions, the stretch marks, the contradictions of love, pain, exhaustion and branching of identities. It is all work in progress, and like life, I find that some things are better understood in retrospect.

Credits

Discover more here www.ani-liu.com
Images ANI LIU

Ben Kelly

“Keep going, don’t stop”

One of the UK’s most influential designers Ben Kelly is perhaps best known for designing the interior of the famous Manchester nightclub, the Haçienda which was infamous in Manchester’s post-punk house and rave scene. Of course, this is only a tiny part of his extensive and varied career. Kelly has worked with big names such as The Sex Pistols, Virgil Abloh, Factory Records, Vivienne Westwood and Malcolm McLaren. However, speaking to him one is reminded of their favourite university lecturer, sternly indulgent and ultimately kind to anyone who falls under the umbrella of the ‘young creative’.  He has the interview questions before him, he’s made notes and he asks questions. “What does NR stand for?” “How did you research me?” “What university did you go to and what did you study?”. It’s certainly a novel experience for the interviewer to find themselves becoming the interviewed, and that is only the start as NR Magazines joins Ben Kelly in conversation.

You originally wanted to be an artist before you went into design. If you had stuck to that initial career path what do you think your art practice would look like today? 

Well, that’s a simple yet complex question. Who knows what the answer is without having a crystal ball. But when I was applying for my postgraduate at the Royal College I was asked why did I want three more years of further education in the interior design department. My answer was I wanted to discover whether it was possible to mix together art and interior design to produce what I called art interiors. I had equal interests in those two subjects. When you’re a student doing interior design it’s frustrating because you never get to see an end product, it only ever exists as drawings and models. But I was lucky enough to have the opportunity to work with another student to redesign the student bar at the Royal College. I named the student bar the Art Bar and we had a neon sign made saying art bar which is still there today. That’s one of my proudest things that’s been left behind. We went about that project as designers and artists because we had carte blanche because we didn’t really have a client.

Fast forward, I ultimately felt that some years back I had achieved my goal of this combination of references to the art world within the discipline of interior design. Ultimately in the last three or four years, I have produced a number of art installations in 180 The Strand. So I have kind of achieved my goal in a roundabout way. Along that way maybe I was using clients to experiment with this notion of producing what I called art interiors. When we had a looser brief I took that opportunity to investigate those possibilities. I also now operate as an artist in the art world, all be it slightly obliquely, and produce interiors so that’s my answer.

You stated that you are inspired by Marcel Duchamp and that he has “pretty much inspired everyone in the creative world, some way or another.” How exactly do you think he has inspired everyone? 

Well, I scribbled down by default. That’s a complicated question but I guess my answer would be that it is an accepted fact, stated by Duchamp himself, that he either intended to or did change the way we look and think about art. If you move that on into the world of design and the broader world it’s unquestionably influenced by the thoughts, approach and activities of Duchamp. I think it’s bled into design and architecture sometimes in subtle, sometimes in obvious ways. It can be almost subliminal. So it’s there under the surface, not necessarily clear or obvious but I believe life had changed generally thanks that one man being on the planet and doing what he did. Without Duchamp, our lives would be different in a quieter way. It would be a poorer world. The thinking behind everything would be different and it would look different. It would lack subtlety and humour.

“Duchamp opened a new toolbox of thought processes and an application of ideas, a new language.”

So historically you go from Duchamp to Richard Hamilton, the artist who reproduced The Large Glass of Duchamp. Hamilton taught at Newcastle School of Art in the late 60s where Bryan Ferry of Roxy Music was a student. Ferry was under the spell of Hamilton who was under the spell of Duchamp. Ferry was equally influenced by Duchamp and the lyrics of his songs related back to him. When I designed the Haçienda I struggled to find a background colour for it because there were acres and acres of walls. I had an idea of that colour but I couldn’t grasp what it was. I eventually found it on an album cover by Bryan Ferry called The Bride Stripped Bare which is a title from a Duchamp artwork. So I enjoyed that connection. I told Ferry about that anecdote and his answer was “I’m glad I could be of help,” and off he trotted.

How has he inspired everyone? By default. By a subtle undertone of influences that other people, other designers, other artists, other thinkers who have drawn inspiration from Duchamp, and that seeps through the cracks.

How would you describe your identity in design? 

I don’t and I won’t and I can’t. I like to have an independent identity and not be associated directly with a given description, but I’m interested in the broader description of popular culture. I operate under that umbrella to a degree, but not all the time.

There are two quotes by journalists, which doesn’t answer your question but it sort of does. One is certainly my all-time favourite. In 1982, the same year I did the Haçienda, I did a hairdressing salon on the King’s Road called Smile. Smile was a really fashionable hairdressing salon they started in Knightsbridge and lots of fashion and music people went there. They took this property on the King’s Road one door away from Malcolm McLaren and Vivienne Westwood’s shop. My brief to myself was to design a hairdressing salon that looked the least like a hairdressing salon as possible.  In other words,  it wasn’t a typical hairdressing salon. So each styling position was different to the next one, they were all different and I used the colour orange. This journalist said, “Ben Kelly rescued the colour orange from the scrapheap of style”. It doesn’t get any better than that as far as I’m concerned.

The other one was about the Haçienda. A journalist referred to it as “the motorway aesthetic”, simply because I used cats eyes and roadside bollards in the scheme. So I leave what my identity in design is for other people to decide. That the job for other people it’s not mine. I just like to be independent and keep pushing boundaries. Going back to Duchamp, I like taking one thing from one world and another thing from another world and putting those two things together that have never coexisted before and suddenly something new happens.

You have stated before that you have been quite angry with people ‘sampling’ your work, but do you think that anyone can create anything truly original in this day and age? 

Well, your research has lead you to quotes where I’ve said I’ve been angry or pissed off or whatever and quite a lot of those things I’ve said tongue in cheek. I think I know what specific example is being referred to here. It’s very flattering if people copy your work. However, going back to the Haçienda, (or it might have been the Dry Bar, I can’t remember which one), but within weeks, not that far away, another place opened and it was almost identical to the piece of work we’d done and that pissed me off! It was incredibly opportunist of whoever that was.

Fast forward. I painted stripes on the columns in the Haçienda, merely as a method of making them clear as hazards as they were on the dance floor. So I took the language of factories and workplaces where hazards are marked as per British standard. But that simple gesture I made somehow found its way into popular culture and it’s kinda gone global, you see it everywhere. One person in particular had seen it, someone who became a friend and a collaborator.

“A man called Virgil Abloh put stripes onto garments for a label called Off-White.”

I didn’t know anything about Virgil or Off-White when it was brought to my attention. It seemed pretty obvious where the inspiration for that had come from. It took me by surprise at the time and I was kind of shocked.

It must have been quite frustrating to see that after spending so much time and effort coming up with the ideas.

Well it was just work, and I never thought it would go further than that. Yeah maybe I got pissed off but it took me a while to think about it and understand that it was absolutely no different to what happens with music and the whole idea of sampling. As I’ve said I don’t own copyright on stripes, that would be ridiculous to even think about, but ideas and copyright are so difficult to define. You end up being philosophical because,

“Virgil sampling something I did has paid dividends beyond what I could even imagine.”

It lead on to him and I collaborating, and becoming friends, and opening doors, and making other things possible. Now he’s probably one of the most famous men in the world and that’s not a bad thing to be associated with. It’s a funny old world.

Do you think the idea of copyright and people copying work has gotten more complex with the rise of the internet? 

This might sound contradictory I think it had become both more complex and more simple. Because I think we all now understand the idea of sampling. However, copying is a different thing and I will give you a couple of examples. There is a film called 24 Hour Party People which was all about Factory Records, the Haçienda and the whole factory scene in Manchester. It was directed by a man called Michael Winterbottom who I mostly think is a great filmmaker, a man with integrity, but they copied my design of the Haçienda. They had to rebuild it for the film and they approached me for help but as soon as I suggested a fee might be charged they disappeared. The film came out and they did an amazing job but they copied me. That design is my copyright and that’s all designers have. You only have copyright to protect your work so if it’s copied to the millimetre without your permission there’s something wrong there. I spent several years fighting it legally. I wanted to make a big thing about that and take it to the press to make a noise about how important the issue of copyright is but I was so exhausted by the time the distributors of the film settled out of court, I just wanted to let it go.

More recently Manchester City football club have done their version of Haçienda strips on their T-shirts and that really made me very angry. Nobody spoke to me about it and I thought they did a very poor job, I didn’t enjoy what they had done. Of course, they are one of the richest football clubs that there is, so how could I do battle with them? I have to be philosophical and say a bit of a poor show on their part.

So that’s the way it goes with copyright and sometimes it’s relevant and sometimes it isn’t. You have to be careful and young designers do get their work copied, particularly in the fashion industry. I don’t think that young people are sufficiently aware of how to protect their work. I always wanted to make a noise about it but I was exhausted and wanted to move on. However, I make reference to it where I can, like now, to bring awareness.

How has designing the Haçienda influenced your design journey and ethos? 

That’s a huge question for me. The Haçienda opened in 1982. Next year it will be the 40th anniversary of the opening.

“My quote is the ‘Haçienda never dies’, and it doesn’t.”

Its influence and story, it’s embedded in popular culture. It’s been acknowledged as one of the most important nightclubs for a whole host of different reasons. However, for me at first, it became the monkey on my back. It wouldn’t go away and people would only talk to me about having designed the Haçienda. Of course, I’ve designed many things, many different types of interiors, and many other things outside of interior design, and that kind of annoyed me. Then I stopped being annoyed and realised that it was a massive asset to me.

My interpretation of your question is, having designed the Haçienda, the slipstream that followed on from it has massively influenced, and lead on to, the majority of work  I’ve done ever since. I could say possibly 99% of what I’ve done since, in one way or another, there have been references to the Haçienda, or it happened as a result of Haçienda, or some intersection of those. Something to do with the  Haçienda has been a part of nearly every project I’ve done since. That might not be visible or legible or understandable but I know it’s embedded in there somewhere. So that’s fed into work I’ve done in many other disciplines, it’s been a big part of what I’ve done.

You worked on the set design for the PTB19 runway show. How do you see interior design and fashion working together in the future? 

Again with that project they came to me because the collection they showed had been partly inspired by the design of the Haçienda. For the set, there are subtle references to the design of the Haçienda which are
mostly some black and yellow stripes. I’d like to think it was done in a poetic and subtle way. It was great I really enjoyed doing that show.

But to answer your question, I have no idea, I can’t predict the future. Well, going back to Virgil, his last Off-White show was done virtually because of the pandemic. My observation was that he’d taken his inspiration for the set from a combination of two interiors. One was was The Barcelona Pavilion by Mies van der Rohe. The other was a set from 2001: A Space Odyssey by Stanley Kubrick. So obviously you get this really heavy mix of references which is a kind of Duchampian. I know that Virgil, is as obsessed with Duchamp as I am, it’s something we share. So fashion and interiors, there’s no limit to that collaboration. I expect to see really rich pieces of work coming out of that combination of design disciplines and industries. People like Virgil are in the luxurious position of leading the way because they have big budgets and can work with the best people in the world.

But if you put all that to one side and bring it back to young people, who’ve left college and are trying to find a way of being creative, that’s where my interest lies. The future belongs to them and it’s the hardest environment to be operating in right now, my sympathies lie hugely with young people. But finding a space, finding backers, finding a budget, being able to just go to a nightclub, is almost unaffordable.

“To buy a drink in a bar is almost unaffordable so new ways have to be found. They have to be super creative, and sidestep the mainstream and find another way.”

That’s why punk was so great, it was two fingers to authority and invent your own ways of doing things. It didn’t last that long but the spirit and the ethos of it is still there. I’m looking forward to the revolution.

Has Covid affected how you approach your art practice, and if so how? 

Well yeah, that was interesting when covid hit and the lockdowns and the poor handling of it by our government. I’m very lucky because I’m sat here talking to you from my studio in London, but I have another, bigger, studio on the south coast. So I went and isolated down there and the phone stopped ringing, well it’s emails and texts these days, but that all stopped and went quiet.

I had been asked to design a piece of artwork as a print, but the pandemic put a stop to the exhibition happening. So I’m sat there in my studio and I thought “I won’t make it as a print, I’ll make it as a painting”. It was to do with the language of the Haçienda, and I thought “Oh I could do another one” so then I did another one and another one, and I did maybe fifteen or sixteen of these paintings over the first and the second lockdown period. It was fantastic, it was like therapy, it was another form of expression. I’m hoping that some paintings I’ll be able to show in an exhibition. So the pandemic physically affected my art practice in that it made me sit down and make some paintings which I enjoyed. It will lead on to me doing more of that kind of work. Something that I independently drive forward, there isn’t a client or a brief, it’s just me. So I have the pandemic to thank for that.

What advice do you have for young creatives looking to work in design? 

Be independent, is my advice. Keep going, don’t stop. Mistakes will be made but you learn from those mistakes. You will fail at things, but failure teaches you an awful lot. When I started it was so much easier, because my first projects were done for people who were friends or like-minded people. Now it’s much more complicated because everything costs more money, there’s less money around and the internet changed everything. We need to find a way for young people to operate. For young creative people in the art world to find space to do what they do and add richness to our lives.

“Richness is being removed, the oxygen is being sucked out, and we need to fix that.”

Are you working on any projects at the moment and what plans do you have for the future? 

Well, two things. I have done a collaborative project with a photographer called Eugene Schlumberger. Using Kickstarter we have funded a book called Haçienda Landscapes. The story there is I stumbled upon his work on Instagram. I kept seeing these photographs that I thought were really beautiful and really just compositionally well thought out and I realised that they were referencing the Haçienda. This guy was finding the language of the design of the Haçienda out in the post-industrial landscape in the North-East of England, with all the ruined factories and machinery with hazard stripes. I messaged him, we started talking to each other and eventually met up in London. I said we need to do a project together and it should be a book called Haçienda Landscapes. I’ve also been taking photographs over the years of things that kind of reference the language of the Haçienda but mine were more snapshots. His are quite thought out, carefully composed and it makes a really nice kind of contrast with these two different sets of photographs. We’ve been very successful so I hope we are going to produce a thing of great beauty. The other is an exhibition at 180 The Strand which has turned into the most amazing alternative art space. The owner of the building is someone I’ve known for a very long time and they’ve commissioned me to do a couple of installations there. It’s going to be called ‘Columns, Revolving Mirrors and International Orange’.

Credits

Images · BEN KELLY

The Ranch Mine

“Our identity is the fuel behind the best design and architecture”

Architectural studio The Ranch Mine draw inspiration from the rich history of the pioneers who settled in their local state of Arizona in search of a better life. “We chose our name to honour those that have come before us, the humble ranchers and miners, who have paved the way for our opportunities for prosperity today, and to serve as inspiration to design spaces that afford us the opportunity to imagine what’s beyond what we see in the present so we can strive for new experiences.”

In 2018 The Ranch Mine was approached by a family who owned a large plot of land in Phoenix, Arizona to create a home “in which their family could grow and create.” One member of the family is a ceramic artist and The Ranch Mine drew inspiration from the ancient art of pottery when designing the property. The name Foo House is derived from the Chinese character ‘Fu’, which means good fortune and luck, as a nod to the client’s Chinese heritage.

Phoenix is located in the northeastern reaches of the Sonoran desert and is known as The Valley of the Sun. With dusty-grey board marked concrete, orange weathering steel, and shades of olive and cream Foo House embodies the spirit of the desert with a sprawling and airy design. NR Magazine joins The Ranch Mine in conversation.

How do you think identity informs design and architecture?

We believe that identity is both the reason for design and architecture and the result of design and architecture. Our identity is the fuel behind the best design and architecture. Architecture is a reflection of who we are, our time, our place, and our culture. Who we are and how we live shapes the form and function of the spaces we create. What is really fascinating to us is that who we are is inextricable from where we have been and where we are. We shape the built environment, and it, in turn, shapes us. This is why it is critical to continue to infuse the identity of people into spaces, and design for opportunities to grow beyond who we are and what we see today.

Foo House is influenced by the ancient art of pottery. How did this factor into the design specifically?

We are fascinated with history and love how pottery has played a critical role in most societies in human history as well as our modern-day understanding of those societies. So we broke down what makes pottery interesting to us, and how could we take those principles to inform a new piece of architecture. The design emerged as a home that is rigid in structure while malleable in use, precise in form while imperfect in texture, and varied in volume while limited in materials.

Are there any new technologies in architecture that you are particularly excited about?

One of the most exciting things about architecture is the development of building science, and how we can use new materials to improve tried and true ancient ways of living. The newest technology that we are excited about is a company based here in Phoenix called Source that has created a hydropanel that is the first renewable drinking water system. It creates drinking water from the air through the use of solar energy. Living in a desert where water is a precious resource, this is very exciting to us.

Given the issues of rising temperatures around the globe and the location of Foo House was this something you had to consider when conceptualising the architectural design of the property?

Phoenix is definitely at the forefront of dealing with extremely high temperatures and has been for a while. Studying the sun, the most powerful element here is where all our designs begin. Foo was designed as a large courtyard house that follows the sun’s day arc, shielding the interior from times of extreme heat. Courtyard houses have been effective ways of living in the desert dating back 5000 years to Kahun in Egypt and possibly earlier. They are self-shading, providing a space to either embrace or escape the sun at all times of day throughout the year.

Other than the ancient art of pottery were there was there any other influences or inspirations that you drew on when working on this project?

We always draw inspiration from our clients, who in this case were a very “hands-on” family, starting with their professions but leading to their kids playing musical instruments, gardening and raising chickens, and making robots. We wanted to go beyond just making a pottery studio and maker space to satisfy the “what” of the scope. We wanted to build on the essence of these items and make an entire home that reflected their family values. So the design uses a combination of the hand made and materials meant to patina and change over time, in an aesthetic some might consider wabi-sabi, that embraces the journey, the imperfections of hand made, and the transitory nature of our world. The other major inspiration in every project is the site, and its location in this world. We are fortunate to have incredible weather for the majority of the year in Phoenix. While the headlines talk about the high heat which can be intense, about 7-8 months a year you can basically live outside.

We wanted to create a home that everywhere you are in the house has a direct relationship with the exterior, and we wanted to create a lot of different types of connections, not just one big opening. The main living space has double-height glazing that faces north towards the courtyard. It has sliding glass doors that open it out onto the covered patio towards the outdoor kitchen, fire pit, and pool beyond. It also has a lofted area that provides skyline views to the south and views of the Phoenix mountain preserve to the north. It provides a different perspective of the landscape. We also created glass connectors between the volumes of the house, so the landscape sort of tucks in around the house, and you are constantly aware of it as you walk from one area of the house to the next. The bedroom wing has smaller openings that frame the olive grove or high windows that look towards the sky. Using exposed aggregate concrete blurred the transition as you step outside and areas where the glass is fixed, the new desert landscape comes right up to it.

What were some of the challenges you faced when working on Foo House and how did you overcome them?

The first challenge is that the house is located in a pretty busy urban area, less than a half-mile from 10+ story towers. To create an oasis-like refuge, we shaped the building to create a large central courtyard, using the building to shield the areas that faced the busy part of the city. The second challenge was overcoming the fact that buildings are generally by their nature static. We wanted to find a way to activate the house to meet the dynamism of the family and their passions. Our approach to doing this was two-pronged. The first was to design the building to be noticeably affected by time. We did this by using materials that would patina like the rusting siding or soften the board-formed concrete joints as well as using vertical floor to ceiling windows that face due south that act like sundials throughout the day. This is most noticeable where we shifted the hallway around the stairwell and added a steel brise soleil to highlight the solar pattern in the hallway. The second way we did this was by creating a campus-like plan, where you walk through communal spaces, outside and inside to get to more specific places. This creates casual exchanges.

When creating a family home like Foo House what are some important aspects to bear in mind?

When creating a family home, the first thing people often think of designing for is durability. While this is of course important, it is not the main driving factor for us. When designing family homes we focus on flexibility over time, spaces that inspire creativity, and a variety of spaces in which you can connect with each other, with extended family and with friends, as well as opportunities to disconnect.

The site contains a chicken coop, a citrus grove, a stone fruit grove, and raised planting beds for growing herbs and vegetables. Are there any other methods of sustainability used on the property?

The house is designed to primarily use stack ventilation in the bedrooms and main living area to use the diurnal temperature swings to help passively cool the house. The house opens up primarily to the north for indirect natural light and uses the height of the volumes to shade exterior spaces for outdoor living. The U-shaped form of the house creates a large courtyard, creating a bit of a microclimate. The roofing is a combination of white-coloured foam or corrugated metal to reflect the radiant heat from the sun. The property used to be almost entirely grass and we changed it to primarily desert and native vegetation on drip irrigation, heavily reducing the water consumption on the property in combination with low flow water fixtures throughout.

What advice do you have for young creatives looking to work in architecture?

Find out who you are first. Then put that out into the world. Once you do it will attract people you want to work with. You are uniquely you. Your identity is your gift to the world, it is the one thing you do better than everyone else. Share it.

Are you working on any projects at the moment and what are your plans for the future?

We have about 30 residential projects in the works currently. We are excited that about 1/3 of those projects have taken us into new climates, new states, and outside of the country. Each new location continues to hone our research practices and understanding of place.

Our plans for the future are focused on continuing to grow our residential practice, designing homes that expand people’s creative potential and liberate them from the confines of convention. We look forward to more projects locally as well as projects that take us to new places, new people, and introduce new challenges.

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